Piranesi

 is a station in the outer circle of Eleutheria, located in the same segment as The House of Rods and Chains.

=Log Entries= A stoker sings: "Prideful, a prince was locked in the dark; while a poet was set free. I was the prince, alone and forgot; the poet, too, was me." ''Piranesi. A prison without doors!'' ''You approach Piranesi. Is it near? Far? Impossible to say: distance is malleable, here.''

Fatalistic Signalman: "I don't like it here." Inconvenient Aunt: "A pity Piranesi is so far from Albion. I could a suggest number of people who would benefit from a spell here." Loud, frightened barking thunders through the locomotive one night, followed by the Chiropterous Hoarder's laughter. Repentant Devil: "I took an interest in Piranesi once, but it espouses change for the sake of change. It lacks direction." The Incognito Princess looks toward Piranesi through the window: "This place makes my eyes itch." ''You near Piranesi. The Eccentric shrugs, eyes down. "For some it's a punishment. For others it's a gift."'' "Captain, I have an idea," the Clay Conductor asks, smiling wickedly, "Why don't we leave the Navigator here?" "There are easier ways to make a new person," observes the Forged Companion, of Piranesi.

=The Niobe Seclusion= ''A mansion of immense size, surrounded by acres of neatly-kept garden. It is tranquil here; in fact, it appears utterly devoid of life.''

Explore the gardens of Piranesi
''Things are quiet outside the prison. The doors rarely open to let newcomers in, and almost never to let reformed prisoners out. The chaplains busy themselves caring for their small garden. It has no flowers, only exquisitely-tended weeds.''

Trigger conditions

Date ≥ An Opportunity in Piranesi, An Opportunity in Piranesi ≥ 1

Interactions

The Prison and the Cottage
''Polyhedric sculptures, the dimensions eye-wateringly off. Grass of uniform colour and uniform length. Placid canals, criss-crossed at right angles. All bisected by a pale gravel path, leading to the door of a broad ivy-shrouded mansion. Only its lack of windows betrays Piranesi as a prison. Utter silence, bar the crunching of gravel beneath your feet. As you approach, you take note of a tiny cottage, incongruously nestled beside the mansion like a louse. A curtain twitches.''

Trigger conditions

Date ≥ Piranesi is Closed to Visitors,

Interactions

The Chaplains
''"The only sound in the cottage is that of a teaspoon clinking against porcelain. A group of brown-robed figures turn to regard you. One – grey-haired, grey-eyed – offers you tea. "We are the Chaplains," she says. "Our role is to help inmates reach egress. You must understand: none may leave Piranesi unaltered." "We can be your guide," pipes another. "Two tours per visit. Choose your chaperone, and take care to follow the rules." "'' ''Game note: Piranesi is a treacherous port, and not amenable to low-level visitors. Be wary. ''

Interactions

Join the Grey Conformer for tea
''The Conformer is stern and brusque, but fascinated by the Eccentric and her cats. She brews you strong, dark tea and peppers your officer with questions.''

Interactions

The Prison and the Cottage
''Polyhedric sculptures, the dimensions eye-wateringly off. Grass of uniform colour and uniform length. Placid canals, criss-crossed at right angles. All bisected by a pale gravel path, leading to the door of a broad ivy-shrouded mansion. Only its lack of windows betrays Piranesi as a prison. Utter silence. The Chaplains' cottage is dark and empty, and your knock goes unanswered.''

 Trigger conditions 

Date ≤ ( Piranesi is Closed to Visitors)-1,

Interactions

=Ambition events in Piranesi= WARNING: These pages contains ambition events that can appear in New Winchester which contains heavy spoilers for your captain's ambitions.

dyingstar.png ambition
Ambition: Be Cast into the Depths of Piranesi

=Shops=