Served by Shades

 is considered a WARNINGWARNING in Sunless Skies.

Story description
"You employ a number of the masked, silent spirits of the dead on your crew."

Quality status
 has different statuses according to your actions, defined by the comment in front of the quality.

Journal description

 * [ 1 ] A few of your crew are spirits of the dead
 * [ 2 ] About half your crew are spirits of the dead
 * [ 3 ] Most of your crew are spirits of the dead

Interaction description
These desciptions appear specifically when the value changes.
 * [ 1 ] A few of your crew are now shades of the dead.
 * [ 2 ] About half your crew are now shades of the dead.
 * [ 3 ] Most of your crew are now shades of the dead.

Variable Interaction description
These desciptions appear when a specific group is called for text.

Galley

 * [ 1 ] Among them stand the silent, masked spirits of the dead you recruited to help staff your locomotive.
 * [ 2 ] About half of them are now silent, masked spirits of the dead who you recruited to help staff your locomotive.
 * [ 3 ] Most of them are now silent, masked spirits of the dead who you recruited to help staff your locomotive."

Dinner

 * [ 1 ] The masked dead sit at one end of the table, the living at the other. The dead lift their masks forward to spoon food to their cold lips. The living crew are careful not to look. It's considered bad luck to glimpse the faces of the dead. You suppose new superstitions bloom quickly under these conditions.
 * [ 2 ] The silence of the masked dead settles like a mantle over the table. It is contagious, stifling one conversation, then another. Is it your imagination, or are the dead paying you especially close attention this evening? Some of them have abandoned all pretence of eating. You finish your meal quickly, and return to duty.
 * [ 3 ] The masked dead now comprise so many of your number that some of the living crew have begun wearing masks and swearing vows of silence to fit in. It makes for a solemn, gloomy meal, the only sound the clink of cutlery on bowls and on porcelain masks."

Touch

 * [ 0 ] The sky-shanties are perhaps a little lubricated; the humour laced with a touch of mania. But for now, the fears of the sky are forgotten
 * [ 2 ] Even the masked shades serving aboard partake of the brandy. They do not sing, but they do sway, supportively"

Cracked

 * [ 0 ]
 * [ 1 ] Only the shades of the dead are unaffected."

Fire1

 * [ 0 ] Their cries are replaced by coughs, then by silence.
 * [ 1 ] Living and dead fight side by side against the flame."

Fire2

 * [ 0 ]
 * [ 1 ] Some are masked; all are silent."

Mutiny

 * [ 0 ]
 * [ 1 ] The shades in your crew have been outnumbered and locked in the hold.
 * [ 2 ] "

Catch

 * [ 0 ] Over the next hour, the wounds it inflicted bloat with venom. The victims scream themselves hoarse before they die.
 * [ 1 ] By the time it's secured once more, the ground is littered with crushed bodies and broken masks."

Breach1

 * [ 0 ] Your remaining crew do not appreciate having to edge past a gaping hole on their way to the galley.
 * [ 2 ] The shades in your crew continue to work, walking past the hole as thought it were not there. Every day, the damage worsens."

Breach2

 * [ 0 ] They delayed their return for too long, and have developed a cruel case of frostbite.
 * [ 2 ] Their mask is brittle with frost and crumbles on return. They hide their face rather than be seen; and run from you, away into the bowels of your engine. You do not think you see them again."

Bristol

 * [ 0 ]
 * [ 2 ] Dust is beginning to gather on your shades."

Fumes

 * [ 0 ] "
 * [ 1 ] Even the shades appear distressed. Do the impurities in the air threaten the integrity of their souls?

Mutinydeath

 * [ 0 ]
 * [ 1 ] Your shades remain loyal. Or, at least, they are not taking part.

Interactions in Brief
Click Expand on the right for more.

Interactions in Detail
Click Expand on the right for more.

Triggered Events
Click Expand on the right for more.