Immersive Therapy

 is considered a WARNINGWARNING in Sunless Skies.

Circumstance description
"You have engaged Magdalene's House of Small Comfort to assist in relieving your nightmares."

Quality status
 has different statuses according to your actions, defined by the comment in front of the quality.

Interaction description
These desciptions appear specifically when the value changes.
 * [ 1 ] You have gone to Magdalene's for assistance in managing your Nightmares.
 * [ 2 ] You have returned to Magdalene's for assistance in managing your Nightmares.
 * [ 3 ] You continue to attend Magdalene's, in the hope of saving yourself from your Nightmares.

Variable Interaction description
These desciptions appear when a specific group is called for text.

New Friend

 * [ 0 ] New Friend
 * [ 1 ] His frozen fingers extend to clasp yours as you step inside the room. He's laid out a table, candles, wine, a bouquet. His dining habits are exquisite, his conversation witty and appropriately light. He suggests a tour of Magdalene's when you're done. Halfway through the meal, you realise you are alone.
 * [ 2 ] Your friend is lounging on a low couch, his long fingers tapering over a bottle of wine. The room is chilled, which is a fine thing as the bottle is expensive. You talk late into the evening, as he surprises you with several educated guesses about your background, your family, your hobbies and your guilty secrets. \n\nHe confesses a few of his own to you. His own life in the Wilderness, as a captain adrift among the stars. His engine sounds familiar: his boilers started up at strange hours of the night too, his levers stuck at infuriating moments too, and his hull leaked warmth at a surprising rate, just as yours does. When the clock sounds, he smiles. \"I shall see you again.\""
 * [ 3 ] The room is cold as a morgue. Two beds have been prepared. Your friend is in one, already asleep. They are stacked like bunks, as though you were in a child's room, or perhaps a cabin. He is gone when you wake to the sound of the clock.
 * [ 10 ] The room is as empty and cold as the cooling heart of a slain star. Your friend's gums are stretched in something of a smile. Your conversation is charming, amiable, raucous even. You are interrupted by the arrival of an attendant, not yet fully costumed. \"So sorry I'm late. Shall we begin?\"

Mother

 * [ 0 ] Mother
 * [ 1 ] The kettle is on, filling the room with steam. Have you seen this room before? Her face is behind a veil, but the voice is right, as perfect as you've heard in dreams. \"I've sent everyone away so we can talk properly. You still take sugar, yes?\"
 * [ 2 ] Mother sits behind a screen today. Her head aches, she says, but is dismissive of any intimation of concern on your part. She wants only to hear your concerns. She has her knitting. \"I thought your engine could use a little colour,\" she says. Hookah smoke emerges in billows from behind the painted screen."
 * [ 3 ] Mother is sleepy today. \"You've so many stories,\" she mutters in a final moment of wakefulness. \"There's sugar by the kettle. Now, tell me another as I dream.\"
 * [ 10 ] Mother has brought a picnic basket containing all of your very favourite things. She tells stories you'd never heard, of a life you'd never guessed she'd led. Her hands meet yours over the uncorked champagne. \"You know we haven't long left.\" The clock chimes and she is gone.

Victoria

 * [ 0 ] Victoria
 * [ 1 ] You have been invited to a garden party at the Palace. You are escorted to the lawn by a senior footman, where you are introduced to a social-climbing duchess and a disgraceful viscount. You exchange witticisms together while a footman refills your glasses. \n\nThe peal of a single trumpet interrupts your conversation. You and the other guests are shepherded into a line as Her Enduring Majesty passes by. She favours you with a wintry gaze before proceeding to more important guests in the marquee.
 * [ 2 ] You enter the ballroom, your invitation clutched to your chest. Your name in gold writing flashes under the lamplight. A beautiful heir fills out your dance card and leads you into the centre of the room, where couples are engaged in the pavane. From her throne under a blazing halo of candles, Her Enduring Majesty smiles briefly in your direction.
 * [ 3 ] You have been invited to a private dinner at New Clarence House. Starlight filters over the table through the glass windows that gaze out over all Albion. Your dinnerware is arrayed in sixes: six forks, six knives, six goblets. You stand for every toast, including one given in your honour. The Captivating Princess demands you give the speech. You raise your glass to Her Enduring Majesty, and even venture a joke. Her laughter is quick and sudden as ice breaking on a lake in winter.
 * [ 10 ] Now. An ageing chamberlain anoints your forehead with the chrism, while the most senior lady-in-waiting tucks your scroll of minted hours under your arm. A handmaid adjusts your tabard, so that the gold of the new sun on your breast is clearly visible beneath the light of the chandeliers. You are shown how to process towards the throne. One foot before the other, slow and measured, head held upright, so that your eyes are always just below your Sovereign's. And then the doors are thrown open. Your name is called by the herald. You step into the incandescent golden light, where you can just make out the outline of Victoria on her Throne of Hours. The sword in her hand catches the light briefly.

Interactions in Brief
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Interactions in Detail
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