Pursuing: Isery

 is considered a Journal Quality Ambition: The Martyr-King's Cup in Sunless Skies.

Objective description
"You are in pursuit of one of the Unseen Queen's other questers. You hope to persuade them to relive the King's last hours (and, in the process, die)."

Quality status
 has different statuses according to your actions, defined by the comment in front of the quality.

Journal description

 * [ 1 ] Track down Isery at their home in London
 * [ 2 ] Survive Isery's betrayal
 * [ 3 ] You have defeated Isery
 * [ 4 ] [COMPLETE]Isery will accompany you to relive the King's final hours
 * [ 10 ] [COMPLETE]You've decided not to take Isery to their doom

Interaction description
These desciptions appear specifically when the value changes.
 * [ 1 ] Track down Isery at their home in London.
 * [ 2 ] Survive Isery's betrayal.
 * [ 3 ] You have defeated Isery.
 * [ 4 ] Isery will accompany you to relive the King's final hours.
 * [ 10 ] You've decided not to take Isery to their doom.

Variable Interaction description
These desciptions appear when a specific group is called for text.

champ_description

 * [ 0 ]
 * [ 1 ] Isery turns, pulls a knife from their boot, and hurls it at you with startling speed and accuracy. It sinks to the hilt in your shoulder. \n\nWhile you're still processing this unfortunate event, Isery flips open a secret compartment in their wall and withdraws a military sabre. \n\n\"I never thought you'd actually find it!\" they snarl. \"Give it to me. I must have it.\"\n\nYou put down your cup of tea.
 * [ 2 ] Isery stands above you, their sabre at your throat. \n\n\"Last chance,\" they say. \"Where is the Cup?\"
 * [ 3 ] Isery staggers to their armchair and sinks into the cushions, one hand clamped over their fresh wound.\n\n\"You win,\" they mutter. You explain why you're here. As Isery listens, their face takes a grim cast. \"If I have to die to finally lie my eyes on the Cup, then so be it,\" they say. \"I agree to your terms.\"

Interactions in Brief
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Interactions in Detail
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