Hybras

 a port located in the outer circle of The Reach.

=Log Entries= ''Drifting spores clog your engine's chimney. It splutters, then coughs, expunging them with a belch of steam.'' ''Fungus covers this place like a blanket. It sprouts - pallid white and angry red - on every outcropping and asteroid.'' ''The sky is quiet, here. "An ill-omened place," a crewman mutters.''

''The Aunt observes the pustular terrain of Hybras. "Nobody gets back in without wiping their shoes."'' ''The Clay Conductor looks at Hybras. He looks at you. "No," he says. "Absolutely not."'' ''The Fatalistic Signalman is grim. "These are the territories that broke the Isambard Line."'' The Fatalistic Signalman shivers as if someone walked over his grave. ''The Hoarder looks at the abandoned, mushroomed buildings of Hybras and shudders. "Such transience," it murmurs. "A horror."'' The Incautious Driver's fingers twitch in protest at Hybras' sleepy atmosphere. ''The Rat Brigade is certain the dog will be the death of them. Not through hunting, but by amiable drowning.'' The Rat Brigade's whiskers twitch at something emitted by Hybras – fortunately beyond your senses. ''Your Aunt scowls at the Blemmigan Voyager. "Look: mushrooms. Isn't this your stop?" The Voyager makes a rude noise in response.'' “Last time I came here I left with mushrooms sprouting in my beard,” grumbles the Vagabond. ''"Is this... nature? The fairy tales don't mention pustules." The Princess is revolted by Hybras.''

=Hybras= ''A fledgling colony trying to dig its fingernails deep enough into the spongy, fungal fabric of the Reach to cling on when hard times come. It is a sad truth that many more settlements are founded than flourish.''

Shore-leave in a Fungal Meadow
''The crew requests a little R&R. They follow you out into what passes for a meadow, between livid mushrooms and oozing polyps. The silence of the place hangs heavily on you. Some of the crew attempt to break it with a ballad of the Promised Days.''

Trigger conditions

Date ≥ An Opportunity in Hybras,

Interactions

Hybras
''Nestled amidst sprawling, sporing gardens of fungus, Hybras is a colony of octogenarians. Rotting buildings slough gently into decay. Maintenance is poor, the population aged. An insect, speckled with fungus, flies past drowsily. "Growth asks no licence," reads a barely legible sign staked into a collapsed pile of fungal eggs.''

Trigger conditions

Met the Factor in a Lineage ≤ 0,

Interactions

Hybras Deserted
''The colonists' houses are dark, and there is no sign of a soul about. The smithy is empty. No smoke comes from the Brendan's chimneys. The fretwork on the town hall remains unfinished. A bee laced with curling fronds flies by, its drone the only sound in Hybras. Bright purple mushrooms dot the greenery.''

Trigger condition

Insula de Brasil ≥ 2 ≤ 2, Met the Factor in a Lineage ≥ 1

Interactions

Hybras Deserted
''The colonists' houses are dark, and there is no sign of a soul about. The smithy is empty. No smoke comes from the Brendan's chimneys. The fretwork on the town hall remains unfinished. A bee laced with curling fronds flies by, its drone the only sound in Hybras.''

Trigger conditions

Insula de Brasil ≥ 3 ≤ 3, Met the Factor in a Lineage ≥ 1

Interactions

A Downed Locomotive on Hybras
''You lead a small team through the slopsome marshes and the groaning fungal forests, where the drone of insects infected by fruiting spikes of fungus drowns out all other sound. Hidden deep in the bogs, you would have almost passed by the fallen engine. The Tackety engine rises from the marsh like a stick in the water, battered and smoking.''

Trigger conditions

Winchester War: A Downed Locomotive on Hybras ≥ 2 ≤ 2,

Interactions

Establish a Blue Kingdom Embassy
''The village sprawls, silent and abandoned and overrun with rapacious fungi. The interior of every house is choked by spores and rot. "Here we are, then." The Mesmeric Orator masterfully avoids showing even a trace of disappointment. "Very good, very good. From the humblest of seeds a mighty oak may grow, after all."''

Trigger conditions

The Philosophy of Culmination ≥ 2 ≤ 2,

Interactions

The Blue Kingdom Embassy
"The Collective Conclusion(embassy_description) When the Orator has finished his speeches for the day, he meets you in his office. The golden urn sits on the desk – somehow managing to project an air of pomposity – while its carrier silently gets on with some paperwork."

Trigger conditions

The Philosophy of Culmination ≥ 3

Interactions

The Orator's Assignment
"Random Orator Assignment(assignment_description)"

Interactions

An Agent of the Philosophy
"Random Orator Passenger(passenger_description)"

Interactions

A Definitive Work
"Random Orator Artwork(art_description)"

Interactions

=Shops=