The Albion to Eleutheria Transit Relay

 is considered a Journal Quality Quest: Albion/Eleutheria Relay in Sunless Skies.

Guide
The Insistent Surveyor can be picked up in London, Albion, if you’ve visited Eleutheria and your locomotive is equipped with an Assaying modules. The surveyors want to be delivered to Duskings Deep near Worlebury-juxta-Mare. You can immediately deliver materials when you get there, so bring some along (see chart below). Once at Duskings Deep, they will need you to deliver some rubbings to The Royal Society, and also bring them materials to construct the the Albion-Eleutheria Transit Relay. Constructing it from bronzewood not only consumes the smallest value of materials, but also requires the least number of trips. Otherworldly Artefacts are more cost-efficient (taking their 'price as their sale price at the Royal Academy) and don't take up cargo space, though they are also less reliable to find. When you deliver enough to hit 100%, the next step will be to jump through. Make sure your locomotive has the following:


 * Locomotive with 75+ remaining Hull.
 * Locomotive with 12+ Quarters.
 * At least 6 Supplies. (bring more, the jump costs 5)

The relay will deposit you somewhere in Eleutheria. Use the relay at Eagle’s Empyrean to get to The Reach, then the relay at Port Prosper to get back to Albion.

Now you must deliver just as much materials again to build the other side. So 28 more bronzewood. Once that’s done you have to go iron out some legal wrinkles in London, which costs either 1 Cryptic Benefactor or 1 Unlicensed Chart. Now the next time you visit the relay, it will be up and running and ready to zip you right on over the Eleutheria. Hooray. Building it from bronzewood is the cheapest method and uses just shy of 10,000 sovereigns worth of wood. At least they let you travel for free...

The Relay makes travelling from Albion to Eleutheria cheaper (as no transit relay costs) as well as quicker than going via the Reach. It is particularly useful for smugglers as otherwise travelling between these realms results in your ship being checked for contraband twice. (However, a well-equipped ship with many Hidden Compartments will not have much problem with these checks.)

Description
"You are assisting the Insistent Surveyor to construct a new transit relay linking Albion and Eleutheria."

Quality status
 has different statuses according to your actions, defined by the comment in front of the quality.

Journal description

 * [ 30 ] Accumulate progress towards the first phase of construction by delivering any of these resources: 7 units of Bronzewood, 8 Panes of Stained Glass, 6 Caddies of Dried Tea, 5 Crates of Munitions, or 3 Otherworldly Artefacts
 * [ 35 ] Carry the Surveyor and her work-team through the unfinished relay to Eleutheria. You will need a sturdy locomotive with at least 75 Hull, 12 Quarters and 6 Supplies
 * [ 40 ] You are adrift in Eleutheria
 * [ 50 ] Accumulate progress towards the second phase of construction by delivering any of these resources to the Albion end of the relay: 7 units of Bronzewood, 8 Panes of Stained Glass, 6 Caddies of Dried Tea, 5 Barrels of Hours, or 3 Visions of the Heavens
 * [ 60 ] Travel to the Ministries at London to speak with the customs officer's superior about the new transit relay
 * [ 100 ] [COMPLETE]The relay station is complete

Interaction description
These desciptions appear specifically when the value changes.
 * [ 30 ] To complete the first phase of construction you will need to deliver resources to the relay.
 * [ 35 ] The Surveyor wants you to convey her work team through the unfinished relay.
 * [ 40 ] You are taking the first journey through the new relay, uncertain of your destination.
 * [ 42 ] You are somewhere in Eleutheria.
 * [ 50 ] Accumulate progress towards the second phase of construction by delivering any of these resources to the Albion end of the relay: 7 units of Bronzewood, 8 Panes of Stained Glass, 6 Caddies of Dried Tea, 5 Barrels of Hours, or 3 Visions of the Heavens.
 * [ 60 ] Travel to the Ministries at London to speak with the customs officer's superior about the new transit relay.
 * [ 100 ] The new relay station is now functioning.

Variable Interaction description
These desciptions appear when a specific group is called for text.

Ruins

 * [ 0 ] A foggy hush lies over the ruins. The skeletons of dead leaves rattle among the stones.
 * [ 30 ] The Insistent Surveyor's team is hard at work clearing rubble, prising sigil-stones from the great arch, and assembling the framework for the new relay station."
 * [ 50 ] Progress on the new relay is well underway. The housing is mostly complete. A grand skeleton of scaffolding protrudes from the ruin. Workers scramble across it, piecing together the accelerator rails.

Relay

 * [ 0 ] Your connection to the co-founder of the relay conveys a certain celebrity upon you. The relay staff hurry you to the front of the queue, and insist on upgrading you to first class."
 * [ 100 ] As a co-founder, your arrival is treated with the pomp normally afforded to a town mayor or local celebrity. Caps are doffed. Forelocks tugged. The Insistent Surveyor will not let you leave until you've shared afternoon tea.

RelayEl

 * [ 0 ] Your connection to the co-founder of the relay conveys a certain status. The staff bow. You are brought a glass of indigo wine. Preparations for your travel begin immediately.
 * [ 100 ] As a co-founder, your arrival at the relay is a matter of importance. Sable flags are flown. Engineers hurry to prepare the hour-looms. A Whispering Deputy pours wine for you in her office, which is bouqueted with Eleutherian flowers: purple, indigo, and carmine.

Interactions in Brief
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Interactions in Detail
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Triggered Events
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