Port Prosper

 is a port in the outer circle of The Reach, located in the same segment as Magdalene's. The Albion Transit Relay is located very near to this port.

=Log Entries= ''A rumble of far-off refineries. Distant searchlights rake the sky.'' ''The bridge's clock chimes twice, quickly. This close to the Isambard Line, time is devious.''

''The Fatalistic Signalman grunts. "Last time I saw Port Prosper it was a dock, three sheds and a goose."'' ''The Inconvenient Aunt pokes your ribs. "At last, a proper meal. You're wasting away out here, dear."'' ''The Poetic Forged Companion considers the music halls of Prosper. "My work should be performed here."'' ''The Rat Brigade gathers in the galley. There's an incessant chittering as they whisper plots and plans.'' ''"The music halls here are poor quality," the Conductor says. "They performed my early works."''

=Queen's Cross Station= ''Crammed at the feet of a hulking crag, Port Prosper is a little London - divided into an affluent West End and an impecunious East. Queen's Cross is a busy station, crowded with engines that have arrived through the nearby transit relay from Albion.''

Explore Port Prosper
''Its narrow streets huddle in the shadow of a great crag. Banners display the stony features of Her Renewed Majesty. Wealthy West-Enders strut by, exchanging polite greetings and veiled gossip, while sooty East End workers file to the hour-refining factories. Peeling posters promise fresh, wholesome lives in the Reach to new arrivals. But most of the posters are years old. More newcomers arrive at Port Prosper than ever leave it.''

Interactions

Deliver the Fastidious Inspector
''She disembarks with her bag in hand, and peers up at a clock tower that is being raised above the station. It is tangled with scaffolding, and rings with the sound of hammers and the cries of workmen.''

Trigger conditions

The Fastidious Inspector ≥ 10 ≤ 15,

Interactions

A New Clock Tower
''They plan to call it the Albert Clock, in memory of the departed Prince Consort. But there's a way to go, yet. The roof isn't finished, and the clock neither ticks nor bongs. You can see the Fastidious Inspector up among the workings with a spanner and a can of oil, showing the workmen how it's done.''

Trigger conditions

The Albert Clock ≥ 10 ≤ 10,

Interactions

Visit the Windward Company
''The Windward Company has thrown open its doors for a celebration of itself. Maps of a tamed, industrialised Reach line the walls. A model of an upcoming dreadnought sparkles in a glass case. Outside, children are encouraged to throw rotten fruit at a cardboard effigy of Tackety Jack, with Windward-stamped prizes for the best aim.''

Trigger conditions

Date ≥ An Opportunity at Port Prosper, An Opportunity at Port Prosper ≥ 1

Interactions

The Bleak Industrialist's Estate
''The estate takes up half a street. The mansion itself is a grandiose structure with Venetian windows, a cupola, columns in the Palladian style. But the garden is tangled with weeds. Muddy water pools glumly at the bottom of disused fountains. The Industrialist receives you in one of his drawing rooms, sitting with a rum-glass beside a fire. He has a sour cast to his mouth and eyes that blaze with indiscriminate loathing.''

Trigger conditions

The Long Passage ≥ 1 ≤ 26,

Interactions

An Empty Estate
The Bleak Industrialist's estate is empty.

Trigger conditions

The Long Passage = 80,

Interactions

The Company's Arrival
''The port is in a state of commotion. The Tacketies have driven the Windward Company from their holdings in New Winchester, and forced them to retreat to their smaller offices at Port Prosper.''

Trigger conditions

Recent Dominance ≥ 2 Dominant in the Reach ≤ 1,

Interactions

The Company's Restoration
''A shift in fortunes! The Windward Company have scored several recent victories against the Tacketies, and regained their foothold in New Winchester. Much to the Parsimonious Chairman's relief, they have quit the local offices in Port Prosper and departed for their old home, where they mean to reoccupy Company House.''

Trigger conditions

Recent Dominance ≤ 1, Dominant in the Reach ≥ 2

Interactions

The Other Company House
''After the Company's fortunes declined in New Winchester they withdrew to Port Prosper, where the Parsimonious Chairman received them with barely-concealed distaste. The mahogany-walled offices are crammed, and the atmosphere is close.''

Trigger conditions

Dominant in the Reach ≥ 1 ≤ 1,

Interactions

The Parsimonious Chairman's Offices
''The offices of the Windward Company on Port Prosper are elegantly appointed, if antiquated. Paintings of old London adorn the walls. The Parsimonious Chairman has work for ruthless captains. He sits behind his imported mahogany desk, a decanter of brandy at his left hand and a series of neatly stacked reports at his right. A fire has been lit in the cavernous hearth. It is too warm. ''

Interactions

Ask about the Albion Transit Relay
''The Albion Transit Relay lies in a cul-de-sac close to the Port Prosper dock. There, locomotives can secure passage to the far-off territories of Albion, where London lies.''

Interactions

Offer Transport to Settlers
Explorers, adventurers and pioneers gather here freshly arrived from Albion, all awaiting transport further into the Reach.

Interactions

=Recruitment in Port Prosper=

Recruit the Incognito Princess
"Perched atop a mountain of luggage is a radiant young woman. She's an officer dressed in what an actor would wear in a fantastical romance. A tiara rests on her brow. A steady stream of commoners comes to pay homage, bowing and curtsying enthusiastically. Starlings circle in dense swarms above her – refugees from Old London and a common sight, although not in such numbers. She ignores everything, and hands you papers so pristine that they can only be forged. " ''Game note: Officers require a sign-on fee. ''

Trigger conditions

Skinsuitor ≤ 0, In Possession of a Princess ≤ 0, The Princess' End ≤ 0, Learning about the Incognito Princess ≤ 0,

Interactions

Recruit the Incautious Driver
''""I specialise in test-driving, but I'm looking for something quieter." The Driver indicates a crashed engine, still smoking. "Like that. Without the screaming." "'' ''Game note: Officers require a sign-on fee. ''

Trigger conditions

Incautious Driver ≤ 0, Reckless Driver ≤ 0, Judicious Driver ≤ 0, The Driver Recruited ≤ 0, The Driver's Mental State ≤ 0,

Interactions

Recruit the Judicious Driver
''""I believe you'll find me a very safe pair of hands. Absolutely no excitement." The Driver smiles. "Maybe a little excitement." "'' ''Game note: Officers require a sign-on fee. ''

Trigger conditions

Incautious Driver ≤ 0, Reckless Driver ≤ 0, Judicious Driver ≤ 0, The Driver Recruited ≤ 0, The Driver's Mental State ≥ 2 ≤ 2,

Interactions

Recruit the Reckless Driver
"Nothing bad can possibly come from this. " ''Game note: Officers require a sign-on fee. ''

Trigger conditions

Incautious Driver ≤ 0, Reckless Driver ≤ 0, Judicious Driver ≤ 0, The Driver Recruited ≤ 0, The Driver's Mental State ≥ 1 ≤ 1,

Interactions

=Shops=