Spectacles

 are locations in the High Wilderness with which you cannot interact, but which will affect your Terror in some way.

Each spectacle has a charge which begins to dissipate and apply its Terror effect when you enter its immediate area, marked by the display of its log entry. Once the charge has run out, your normal rate of Terror gain will resume. The time over which the Terror effect is applied varies from spectacle to spectacle, and while it eventually runs out they do recharge.

There are two types:  Horror spectacles, which increase Terror. Wonder spectacles, which reduce Terror.

=List of Spectacles= Once discovered, the names of spectacles will show on the map, along with a symbol denoting their type. However, not all named locations on the map are spectacles, ports or discoveries.

Albion
Besides the fixed-location Spectacles, the mists near Worlebury and the Avid Horizon occasionally produce enormous cyclopean Flukes rising from the depths to look at you. These cannot be interacted with and do not attack, but act as temporary Horrors from the time they begin to surface until they have faded beneath the mists. It is unclear whether this stacks with the Lighthouse or the Horizon if both are within range.