Into The Marsh – Auxiliary Description

 is considered a Hidden Quality Eleutheria: Achlys in Sunless Skies.

Hidden description
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Obtaining
Hidden Qualities are used to track various things and are invisble to the player.

Quality status
 has different statuses according to your actions, defined by the comment in front of the quality.

Variable Interaction description
These desciptions appear when a specific group is called for text.

Text

 * [ 0 ] Few venture out here, except to gather incense from what they call Achlys' Garden. There are no maps to it. Many do not return.
 * [ 1 ] Your legs ache. Everything aches.
 * [ 2 ] A family of Will-O-The-Wisps dance around a fairy-circle, awaiting their next foolhardy volunteer.
 * [ 3 ] Stone blocks like gravestones are scattered everywhere, the purpose of their memorials lost to time.
 * [ 4 ] Something howls in the distance. It sounds angry, or in incredible amounts of pain.
 * [ 5 ] A batch of spore-throwing plants spits their poison in your direction.
 * [ 6 ] A stone pillar stands proud nearby. It has no markings on it, no symbols, and it supports nothing. Nevertheless, it remains.
 * [ 7 ] A rumble from far away. The sound of screams. What passes for the undergrowth is suddenly a thousand rabbits on the run.
 * [ 8 ] Your voice echoes in the perpetual night. Echo, echo, echo!
 * [ 9 ] For a moment, you see a ghost flickering between the branches of a tree. Further inspection reveals nothing but a piece of loose paper.
 * [ 10 ] A series of large sporing plants nearby do their best to bring you under their spell.
 * [ 11 ] Your stomach rumbles. It may have been days since you last ate, or weeks. With no day-cycle, it can be had to tell.
 * [ 12 ] Your thoughts turn to the warmth of the fire on the train, and having first pick of the good meats.
 * [ 13 ] The mud under your feet bubbles furiously. A fetid smell of dead flesh rises up.
 * [ 14 ] You take a moment to catch your breath, now that you have a fighting chance of making it through this place.
 * [ 15 ] For a moment, things are peaceful.
 * [ 16 ] A toad hops up on a rock, watching you stumble around with an evident sense of amusement. It hops away as if to say, you wish you could do this.
 * [ 17 ] You shiver in the cold of your wet, muddy clothes.
 * [ 18 ] In the distance, you hear what sounds like a hunting horn.
 * [ 19 ] The mist thickens. Shadows move in the dark.
 * [ 20 ] Your foot splashes in something that isn't water, and isn't mud. You just manage not to look down.

Interactions in Brief
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Interactions in Detail
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