Smuggler's Luck

 is considered a Hidden Quality smuggling in Sunless Skies.

Hidden description
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Obtaining
Hidden Qualities are used to track various things and are invisble to the player.

Quality status
 has different statuses according to your actions, defined by the comment in front of the quality.

Variable Interaction description
These desciptions appear when a specific group is called for text.

RevenueMen

 * [ 0 ] A Pinch-Faced Inspector boards the ship with their retinue. \"Come on, hurry up. If you've nothing to hide, you've nothing to fear.\" Their mouth cracks into something almost but not entirely like a smile. \"Nothing from me, at least.\"
 * [ 25 ] An Avuncular Inspector boards the ship, smiling as she makes terse notes on her clipboard. \"Captain. Such a pleasure! Shall we begin? I'm almost positive we can make this as painless as possible.\"
 * [ 50 ] A Taciturn Inspector boards the ship, licking a fresh pencil and signing his name on a pristine new search form. \"Shall we?\" he says, carefully double-checking his own spelling before moving on."

RevenueMenNoContrabandFound

 * [ 0 ] The Pinch-Faced Inspector almost looks disappointed at having to give you a clean bill of passage. \"Such a waste of time,\" they mutter, stamping the customs form. \"Go on. No reason to take up space here.\"
 * [ 25 ] The Avuncular Inspector finishes their quick look around the ship. \"Excellent, Captain. I won't be needing this after all.\" She puts away the well-weathered red customs stamp in favour of a green one that looks almost unused.
 * [ 50 ] The Taciturn Inspector takes three passes through the engine before reluctantly deciding that you probably, in all likelihood, have nothing to hide. He waves you on without a word."

RevenueMenContrabandHidePass

 * [ 0 ] The Pinch-Faced Inspector performs a careful examination, but finds nothing. \"Such a waste of time,\" they mutter, stamping the customs form. \"Go on. No reason to keep taking up space here.\""
 * [ 25 ] The Avuncular Inspector finishes inspecting a suspicious looking hatch, content that there is nothing behind it but dust and rodents. \"Splendid, Captain. Thank you for your time.\"
 * [ 50 ] The Taciturn Inspector reluctantly decides that if you are hiding anything, nobody would blame him for missing it. That is as close to 'innocent' as his precious forms allow. He waves you off without a word.

RevenueMenContrabandHideFail

 * [ 0 ] Your best attempts at secrecy fail. The Pinch-Faced Inspector almost looks disappointed. They blow a whistle, summoning three Clay Men golems to their side.\n
 * [ 25 ] Your best attempts at secrecy fail. \"Oh dear, oh dear,\" sighs the Avuncular Inspector, her smile fading. She blows her whistle, summoning three very large Clay Men golems to her side.
 * [ 50 ] Your best attempts at secrecy fail. The Taciturn Inspector perks up at finally getting to use his red stamp and blow his shiny new whistle. Three very large Clay Men golems lumber to his side."

RevenueMenContrabandSurrenderContraband

 * [ 0 ] The Pinch-Faced Inspector looks unconvinced by your story, but a confession is both faster than a full search and requires less tedious paperwork. They summon three Clay Men golems to confiscate your illicit cargo, then send you on your way.
 * [ 25 ] The Avuncular Inspector smiles knowingly. \"Ah, good, good. Shall we say that you just 'found' it? That you were 'carrying it for a friend', perhaps? Don't worry, dear. We'll take good care of that nasty contraband.\" She signals her Clay Men golems to confiscate it, and sends you on your way.
 * [ 50 ] The Taciturn Inspector is visibly disappointed by your confession, and not having outright caught you in the act. He summons his Clay Men guards to confiscate the contraband while the two of you fill out what feels like an endless series of forms to make the seizure nice and legal.

Interactions in Brief
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Interactions in Detail
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Triggered Events
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