Traitor's Wood

 is a port in the outer circle of the Reach, located in the same segment as Port Avon.

=Log Entries= ''A forest of towering bronzewoods. The wind is full of fallen leaves. They rattle at your engine's windows.'' ''A mist rises from the woods below. Your windows pale, as if something vast had breathed upon them.'' A stoker sings, "I have nae home, nae love, nae gold. I have nae breath; my heart is cold. So fold my arms and raise my hood; and lay me down in Traitor's Wood." ''Beneath you stretches a wood as wide as a sea. The boughs groan. The leaves whisper.''

Incautious Driver: "I came here once. Don't remember why. A King? His Cup?” The Clay Conductor frowns. "I do not see the point of trees." The Eccentric sings in the engine room. Your crew gather at the door to listen. The Inconvenient Aunt sneezes, her allergies oblivious to both the hull and distance from the Wood. ''The Princess looks concerned. "Why would you name a wood after a traitor? A sewer, maybe..." The Rat Brigade salutes. "We'll look after the engine if you go into the woods, Captain!'''

=The Forest's Edge= ''Traitor's Wood is a sprawling, secluded forest on the edge of the Reach. Few venture beneath its gloomy boughs, and legend speaks of a king who sleeps under the barrow at the wood's heart.''

A Respite from Labour
''The distinguished retailers, Ravenscourt and Stamford, operate a small logging outpost in Traitor's Wood. Hours are long and employment is precarious: very seldom do the woodcutters and charcoal burners get a day off. Today is one of those rare occasions.''

Trigger conditions

Date ≥ An Opportunity in Traitor's Wood,

Interactions

The Parting Glade
''The forest rises behind the station, where a few tents have been set up. What might be an owl calls from somewhere in the wood. In the far distance, a great stone barrow rises over the trees. The Glade, an oasis of wildflowers and sweet meadow-field in the midst of the brooding trees, is where captains meet to do business and bring their ventures to the wood to conclusion.''

Interactions

A Campfire
''Three figures, draped in scholar's robes, huddle around a campfire. They are arguing about kings. A banner in the colours of Summerset, London University's most respectable college, gleams in the firelight. As you approach, the discussion dies. One of the scholars; a woman with a fierce expression, stands up. "Only scholars should be here. Are you one?"''

Trigger conditions

Welcomed to Summerset ≤ 0,

Interactions

The Summerset Camp
"The shadow of the barrow falls over the camp; a mournful wail carries on the wind. Entering the Regent's Grave(Summerset)"

Trigger conditions

Welcomed to Summerset ≥ 1

Interactions

The Wood's Edge
"The wood is vast as a felled giant and fathomless as a great ocean. Like the ocean, much of it is hidden from view. Careful expeditions are required to go deeper into the wood. The forest is rich and wild in the verdant species of the Reach. Exploring the starlight-dappled edges of the wood could be profitable. " ''Game note: You may only perform one of these actions a fortnight. The Wood guards its secrets. ''

Interactions

Expeditions into the Wood's Deep
"Summerset College has, until recently, funded expeditions into the forest. Those who returned speak of voices on the wind, of murmurs in uninhabited groves. Crew Embarked on an Expedition(root) "

Interactions

Seeking spies in the Traitor's Wood
''The wood is shrouded, whispering and dark. You can barely see your hand before you. A brief cloak of rain gathers above you. Your crew mumble fearfully as you press on. "Can't imagine you'll see much here, captain," one crewman says, as ahead a light flashes once, twice, thrice. ''

Trigger conditions

Winchester War: Spies in Traitor's Wood ≥ 2 ≤ 2,

Interactions

=Shops=