An Opportunity events

Collection of the a various trade opportunities you can get

=The Reach=

An Opportunity: Hours at Magdalene's
''A mining vessel has docked at Magdalene's to the consternation of its residents. The attendances complain of unsavoury customers, who are here to benefit their purse rather than their spiritual well-being.''

''A late night reconnaissance mission of activity at the engine reveals the attendants are correct. The miners are attempting to fence stolen hours to buyers they meet under the auspices of Magdalene's neutrality. You could make a deal of your own, should you wish.''

Trigger conditions

Opportunity: Smuggled Hours ≥ 14

Interactions

An Opportunity: Hours at Port Avon
''A mining vessel has docked at Port Avon, to the consternation of its residents. The locals complain of noises in the night and wrongdoing up at the ruins.''

''A late night excursion reveals the villagers are correct. The miners are attempting to fence stolen hours to buyers they meet within the ruins that loom over the village.''

Trigger conditions

Opportunity: Smuggled Hours ≥ 1 ≤ 13,

Interactions

An Opportunity: Ministry-Approved Literature for Auction at Lustrum
Lustrum is home to a single raucous, rancorous auction house, held in the back room of the Hanged Man on the occasional Wednesday.

Within these grimy confines, miners and factory owners rub-shoulders, salivating at the bit at the curious, oddities and occasional bargain that the lugubrious auctioneers puts before them.

''Asking how the auction house comes by the goods in such quantities, however, will earn you a one way ticket to a small pit in a cold field at the foot of the mountain. Some things are best left unspoken.''

Trigger conditions

Opportunity: Ministry-Approved Literature ≥ 14

Interactions

An Opportunity: Nectar for Auction at Lustrum
Lustrum is home to a single raucous, rancorous auction house, held in the back room of the Hanged Man on the occasional Wednesday.

Within these grimy confines, miners and factory owners rub-shoulders, salivating at the bit at the curious, oddities and occasional bargain that the lugubrious auctioneers puts before them.

''Asking how the auction house comes by the goods in such quantities, however, will earn you a one way ticket to a small pit in a cold field at the foot of the mountain. Some things are best left unspoken.''

Trigger conditions

Opportunity: Nectar for Auction ≥ 14

Interactions

An Opportunity: Ministry-Approved Literature for Auction
''Port Prosper's wealthy West End is home to the Reach's largest auction house: Mallow and Marblecroft. ''

''Within these hallowed chambers, the great and good of Prosper rub shoulders with visitors from all over Albion. All come in hope of bargains on curios, antiques and outrageous luxuries. ''

''It's crass, of course, to ask how the auction house comes by the goods in such quantities. ''

Trigger conditions

Opportunity: Ministry-Approved Literature ≥ 1 ≤ 13,

Interactions

An Opportunity: Nectar for Auction
''Port Prosper's wealthy West End is home to the Reach's largest auction house: Mallow and Marblecroft. ''

''A captain expired on his return from the Jetticus Hives – the cause of death was a delayed reaction to multiple bee stings. He died without issue. His crew have arranged for the hoards of Chorister Nectar they brought back to be auctioned off, to fund them till they find a new engine.'' ''

Trigger conditions

Opportunity: Nectar for Auction ≥ 1 ≤ 13,

Interactions

An Opportunity: A Lumber Camp
''Blue smoke rises from a camp at the fringes of the Palewood. A great bronzewood has come down in a storm. Lumberers swarm over its vast trunk, boring into its core to extract the most supple wood.''

''There is more than can be burned for charcoal and more than the Company will pay for. Rather than leave it to slowly rot in the rain, the lumberers are willing to sell it to those captains with a reputation for discretion''

Trigger conditions

Opportunity: Bronzewood at Traitor's Wood ≥ 1

Interactions

An Opportunity: Seeds from a Steading
''This steading has enjoyed a spectacular harvest. Flowers in green and gold sprout from rickety balconies and hanging baskets that drape over the wooden frontlike the fronds of a willow. The boards of the house visible sag with the superabundance of vegetation the harvest has brought.''

''The settlers sit on their porch, surrounded by potted vegetation and sacks of carefully stored seeds. Their fingernails are dark with soil.''

Trigger conditions

Opportunity: Seeds at a Homestead ≥ 1 Interact with the Homesteads and pick '''An Opportunity! Offer to trade for their surplus of seeds''' during the A Homestead event

Interactions

An Opportunity: Spirifage
''Spirifers traffic in souls. They ply their clandestine trade across the skies. This engine is one of the White Bottles – the grisly gang of marauders who deal in bottled souls.'' '' This vessel is one of those plunderers. It is dormant, but occupied. Most of its crew are off to market on other engines, to barter secretly in the ports of the Reach. A skeleton crew remains aboard, readying the engine for the next venture.''

Trigger conditions

Opportunity: Spirifage in the Reach ≥ 1 Interact with the wreck of a Reach Marauder and select the Demand their stolen souls during the The Reach Marauder is Defeated event.

Interactions

=Albion=

An Opportunity: Glassworks in Brabazon
''A new factory belches smoke in Brabazon. On the Governor's orders, workers have turned glassworkers, employing techniques learned from the Clockwork Sun's engineers. ''

''There have been accidents, but the higher wage means the workers might finally be able to pay off their debts. Despite the dangers, the production of glass only grows.''

Trigger conditions

Opportunity: Glass at Brabazon ≥ 1

Interactions

An Opportunity: Literature in the Most Serene Mausoleum
''The Dismal Chamberlain, the most senior of the Deathless who reside in the Mausoleum, has been declared missing. The other Deathless have organised an auction of books from his private library. After all, the Empress' stipend only extends so far, and all have apartments in need of refurbishment.''

Should he return, well, perhaps this will teach him a lesson about disappearing without due notice.

Trigger conditions

Opportunity: Ministry-Approved Literature at the Mausoleum ≥ 1

Interactions

An Opportunity: Munitions at the Floating Parliament
''A black market bustles beneath the decrepit spires of Parliament. Where once Whitehall stood, the Gentlemen (a group of smugglers from night-clad Eleutheria) organise the sale of unlicensed arms to thugs, murderers and the occasional MP. ''

''Between apathy and careful diplomatic relations with the First Secretary the Whitehall market is left undisturbed. It meets irregularly and only on days when the bell can be heard from St Stephen's.''

''The Gentlemen are here today. Their eyes are watchful.''

Trigger conditions

Opportunity: Munitions at the Floating Parliament ≥ 1

Interactions

Worlebury-juxta-Mare
Opportunities for tea and for crockery in Worlebury-juxta-Mare and The Off Season events

=Eleutheria=

An Opportunity: Bombazine at the Empyrean
''The Empyrean confiscates all Bombazine that enters its territory and prosecutes illegal carriers with vengeful zeal. It's a restricted item – vital for the maintenance of the Xanthous moon, but often used by agents of the Liberation to conceal their midnight work. ''

''Any storehouse would present too tempting a target for the Liberation's spies and smugglers. Instead, the Empyrean's government pays captains to transport the stuff far, far away. Any captain who undertakes such work must submit to an extensive check of their credentials..''

Trigger conditions

Opportunity: Rolls of Bombazine at Eagle's Empyrean ≥ 1

Interactions

An Opportunity: Caged Catches in Langley Hall
''A troupe of Rubbery exiles from the House of Rods and Chains have arrived at Langley Hall. They have been consigned to the mauve bathroom, to contain the damp and ooze. ''

''The Rubbery Men brought with them a number of beasts, hauled from the Shapeling Vats. They hope to trade them for news on the location of lost Axile.''

Trigger conditions

Opportunity: Caged Catches at Langley Hall ≥ 1

Interactions

An Opportunity: An Exile from Achlys
''This is indeed the mendicant brother of the Monastery, cast out for calumny who has made his berth in this cold cave. ''

''He sits in the cave mouth, a single candle lighting the ruin of his face in an unwholesome glow. At his stained feet rest several caddies of dried tea leaves. Stolen, no doubt, but he's willing to trade.''

Trigger conditions

Opportunity: A Hermit's Tea ≥ 1 Interact with the Blind Hermitage and pick Ascertain whether he has Caddies of Dried Tea during the A Blind Hermitage event

Interactions

A Meeting at the Crossroads
Interact with the Crossroads discocery and Pick the Accept a gift of gemstones during the A Meeting at the Crossroads event.

=The Blue Kingdom=

An Opportunity: Caged Catches at the House of Days
''Occasionally, great-souled beasts find their way to the Blue Kingdom. Most are quickly pacified and made to comply with the laws of the Sapphir'd King and begin their progress towards Death's Door. ''

''Some resist, however. It is to the Blue Kingdom's bureaucratic embarrassment that there is no law prohibiting bestial Antedeceased. To resolve this the animals are permitted to return to the High Wilderness, provided that they can find someone to take them.''

A hunched spirit keeps the Court of Primordials, ensuring they depart in cages, and that someone takes away the wretched things.

Interactions

Opportunity: Caged Catches at the House of Days ≥ 1

Interactions

An Opportunity: A Storehouse of Sparks
Far from the central vaults of the Lyceum stands a small stone house, incongruous between two taller towers, perched on the roof of the great citadel.

''Masked spirits use the house to tidy away gemstones from the rest of the Forge, pouring them into buckets according to colour. The First Venturer holds the keys and guards access closely.''

Trigger conditions

Opportunity: A Citadel of Navaratine Gemstones ≥ 1

Interactions