Hunger

 is considered a Hidden Quality Hunger in Sunless Skies.

Hidden description
"We all must eat."

Obtaining
Hidden Qualities are used to track various things and are invisble to the player.

Quality status
 has different statuses according to your actions, defined by the comment in front of the quality.

Journal description

 * [ 1 ] Hungry
 * [ 31 ] Famished
 * [ 60 ] Starving
 * [ 91 ] Ravenous

Variable Interaction description
These desciptions appear when a specific group is called for text.

Root

 * [ 0 ] Root
 * [ 1 ] The crew are starving. Hollow faces and wide, wolfish eyes. How the cold bites at your narrowed bodies! It's hard as diamond and sharp as a tooth! How can you stop this d__ned shivering?
 * [ 31 ] Something's going on. Some of the crew look comparatively nourished. Others are more gaunt than ever, and sport livid, unhealing bruises. If pressed, they claim the bruises are the result of an accident. Accidents happen on board, of course. But so does extortion.
 * [ 60 ] Shaking hands. Stomach pangs. Delirium. It was only a matter of time before the accidents began. A corpse has been found in the engine room. A ruptured pipe released a fatal jet of steam. The body's flesh is seared. A sound from the gathered crew: someone just licked their lips.
 * [ 91 ] Starvation is your passenger, now. He stalks the corridors. He reaches out a pale finger, and another of you wastes away. You become accustomed to the discovery of cold, sunken corpses.

Interactions in Brief
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Interactions in Detail
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Triggered Events
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