Sunless Skies Wiki
Advertisement

This article is a stub. You can help Sunless Skies Wiki by expanding it.

A Complication on the Way
250
250
Category Hidden
Type Reach Quests
Data ID 131798

A Complication on the Way is considered a Hidden Quality Reach Quests in Sunless Skies.

Hidden description[]

""

Obtaining[]

Hidden Qualities are used to track various things and are invisble to the player.


Quality status[]

A Complication on the Way has different statuses according to your actions, defined by the comment in front of the quality.

Variable Interaction description[]

These desciptions appear when a specific group is called for text.

NewWinchesterEnd[]

  • [0] NewWinchesterEnd
  • [14] You find an address among the dead settler’s belongings: a small house, not far from the station. An old woman answers the door, a young child at her elbow. She nods stiffly as she sees you. She accepts his crated corpse. You are not invited in.
  • [15] The return to Port Prosper doesn’t seem to surprise your wanted passenger. The Ministry’s men are waiting at the station. She holds out her slim wrists to be manacled when you dock. She goes quietly, but she does not break eye contact with you until she is forcibly pulled away.
  • [114] You find an address among the dead settler’s belongings: a small house, not far from the station. An old woman answers the door, a young child at her elbow. She nods stiffly as she sees you. She accepts his crated corpse. You are not invited in.
  • [115] The return to Port Prosper doesn’t seem to surprise your wanted passenger. The Ministry’s men are waiting at the station. She holds out her slim wrists to be manacled when you dock. She goes quietly, but she does not break eye contact with you until she is forcibly pulled away."

QuestStart[]

  • [0] QuestStart
  • [1] She smiles benignly as one of your crew carries her steamer trunk on board. \n\n\"And if you'd be so kind, could we do some hunting on the way? The Chorister Bees have been attacking again. I'll pay you for the trouble of killing them, of course; but only if you do it quickly, and only if you harvest a stinger for me.\"
  • [2] His handshake is firm to the point of rudeness. \n\nHe leans in close. \"My time is precious, you understand. I'd appreciate it if you got me there as quick as you can. You shan't go unrewarded for the effort.\"
  • [3] You wipe your hand on your trousers after shaking his disquietingly sweaty hand. \n\n\"This is it, isn't it? Leaving the safety of Port Prosper. Really going out into the world. Ah. Ahah. Here we go then, eh?\"
  • [4] He breaks off the handshake to cough into his sleeve. \n\n\"Forgive me. I'm hoping a new climate will improve my health. Please get me there as fast as possible. I will pay you well if you do.\"
  • [5] She rushes onto your vessel as soon as you've finished shaking hands. \n\n\"Excellent. I'll stay out of your way then. You'll hardly even notice me. Any luck and you'll forget I'm even here.\"
  • [101] She smiles benignly as one of your men carries her steamer trunk on board. \n\n\"And if you'd be so kind, could we do some hunting on the way? There's been another attack from the Chorister Bees. I'll pay you for the trouble of killing them, of course; but only if you do it quickly, and only if you harvest a stinger for me.\"
  • [102] His handshake if firm to the point of rudeness. \n\nHe leans in close. \"My time is precious, you understand. I'd appreciate it if you got me there as quick as you can. You shan't go unrewarded for the effort.\"
  • [103] You wipe your hand on your trousers after shaking his disquietingly sweaty hand. \n\n\"This is it, isn't it? Leaving the safety of Port Prosper. Really going out into the world. Ah. Ahah. Here we go then, eh?\"
  • [104] He breaks off the handshake to cough into his sleeve. \n\n\"Forgive me. I'm hoping the climate will improve my health. Please get me there as fast as possible. I will pay you well if you get me there quickly.\"
  • [105] She rushes onto your vessel as soon as you've finished shaking hands. \n\n\"Excellent. I'll stay out of your way then. You'll hardly even notice me. Any luck and you'll forget I'm even there.\""

UnderTimeEnd[]

  • [0] UnderTimeEnd
  • [2] The settler claps you hard on the back, like an old schoolmate you'd rather forget. \"Good show! I should say we got here in record time. Record time! Let's hope they're as eager here as you've been. Here's your reward.\"
  • [3] The settler pauses beside you before disembarking. He goes to speak, but thinks better of it. He pays you and is off.
  • [4] The settler apologises for not shaking your hand. You understand; you're well aware that his condition hasn't improved, what with the nightly retching and the coughing incident in the mess the other day. He smiles weakly and departs."
  • [5] The settler is not in her bunk, nor are her belongings. But she has left an envelope full of Sovereigns on her pillow and a note of thanks. One of your crew later reports finding her picture in a Prosper newspaper; there is a bounty on her head. \n
  • [102] The settler claps you hard on the back, like an old schoolmate you'd rather forget. \"Good show! I should say we got here in record time. Record time! Let's hope they're as eager here as you've been. Here's your reward.\"
  • [103] The settler pauses beside you before disembarking. He goes to speak, but thinks better of it. He pays you and is off.
  • [104] The settler apologises for not shaking your hand. You understand; you're well aware that his condition hasn't improved, what with the nightly retching and the coughing incident in the mess the other day. He smiles weakly and departs.
  • [105] The settler is not in her bunk, nor are her belongings. But she has left an envelope full of Sovereigns on her pillow and a note of thanks. One of your crew later reports finding her picture in a Prosper newspaper; there is a bounty on her head.

OverTimeEnd[]

  • [0] OverTimeEnd
  • [2] No one will look the settler in the eye. His scowl could shatter glass. \"We are late,\" he says. \"I can only hope the people of this good settlement are less prone to tardiness than you. Here are your wages. I bid you good day.\"
  • [3] The settler has to be ushered off your vessel by your crew. He won't shake your hand for fear of revealing the circles of perspiration under his arms. He pays you your fare and is off.
  • [102] No one will look the settler in the eye. His scowl could shatter glass. \"We are late,\" he says. \"I can only hope the people of this good settlement are less prone to tardiness than you. Here are your wages. I bid you good day.\"
  • [103] The settler has to be ushered off your vessel by your crew. He won't shake your hand for fear of revealing the circles of nervous perspiration under his arms. He pays you your fare and is off.

Interactions[]

Interactions in Brief[]

Click Expand on the right for more.

Interaction Action Result Type Change
Drop off a Settler 'Encourage your passenger to disembark' Requirement ≥ 1 ≤ 1
Drop off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop off a Settler 'Encourage your passenger to disembark' Rare Event +100
Drop off a Settler 'Encourage your passenger to disembark' Requirement ≥ 1 ≤ 1
Drop off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop off a Settler 'Encourage your passenger to disembark' Requirement ≥ 2 ≤ 5
Drop off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop off a Settler 'Encourage your passenger to disembark' Requirement ≥ 2 ≤ 3
Drop off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop off a Settler 'Encourage your passenger to disembark' Requirement ≥ 5 ≤ 5
Drop off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop Off a Settler 'Encourage your passenger to disembark' Requirement ≥ 1 ≤ 1
Drop Off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop Off a Settler 'Encourage your passenger to disembark' Rare Event +100
Drop Off a Settler 'Encourage your passenger to disembark' Requirement ≥ 1 ≤ 1
Drop Off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop Off a Settler 'Encourage your passenger to disembark' Requirement ≥ 2 ≤ 5
Drop Off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop Off a Settler 'Encourage your passenger to disembark' Requirement ≥ 2 ≤ 3
Drop Off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop Off a Settler 'Encourage your passenger to disembark' Requirement ≥ 15 ≤ 15
Drop Off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop Off a Settler 'Encourage your passenger to disembark' Requirement ≥ 1 ≤ 1
Drop Off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop Off a Settler 'Encourage your passenger to disembark' Rare Event +100
Drop Off a Settler 'Encourage your passenger to disembark' Requirement ≥ 1 ≤ 1
Drop Off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop Off a Settler 'Encourage your passenger to disembark' Requirement ≥ 2 ≤ 5
Drop Off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop Off a Settler 'Encourage your passenger to disembark' Requirement ≥ 2 ≤ 3
Drop Off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop Off a Settler 'Encourage your passenger to disembark' Requirement ≥ 15 ≤ 15
Drop Off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
A Crewman's Observation 'You'll ponder this' Default / Challenge Fail +10
A Crewman's Observation 'A problem, become a solution' Default / Challenge Fail +200
A Chorister-Corpse 'Harvest a stinger for your settler ' Requirement ≤ 1
A Chorister-Corpse 'Harvest a stinger for your settler ' Requirement ≥ 1 ≤ 1
A Medical Emergency 'Return his remains to Port Prosper' Default / Challenge Fail +10
A Medical Emergency 'Keep the body for study' Default / Challenge Fail +100
A Medical Emergency 'Throw him off the locomotive' Default / Challenge Fail +100
A Change of Heart 'Let him sign on' Default / Challenge Fail +100
A Change of Heart 'Another solution' Default / Challenge Fail +200
Explore Lustrum 'Drop off a settler' Requirement ≤ 99
Drop Off a Settler 'Encourage your passenger to disembark' Requirement ≥ 1 ≤ 1
Drop Off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop Off a Settler 'Encourage your passenger to disembark' Rare Event +100
Drop Off a Settler 'Encourage your passenger to disembark' Requirement ≥ 1 ≤ 1
Drop Off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop Off a Settler 'Encourage your passenger to disembark' Requirement ≥ 2 ≤ 5
Drop Off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop Off a Settler 'Encourage your passenger to disembark' Requirement ≥ 2 ≤ 3
Drop Off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop Off a Settler 'Encourage your passenger to disembark' Requirement ≥ 15 ≤ 15
Drop Off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop Off A Settler 'Encourage your passenger to disembark' Requirement ≥ 1 ≤ 1
Drop Off A Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop Off A Settler 'Encourage your passenger to disembark' Rare Event +100
Drop Off A Settler 'Encourage your passenger to disembark' Requirement ≥ 1 ≤ 1
Drop Off A Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop Off A Settler 'Encourage your passenger to disembark' Requirement ≥ 2 ≤ 5
Drop Off A Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop Off A Settler 'Encourage your passenger to disembark' Requirement ≥ 2 ≤ 3
Drop Off A Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop Off A Settler 'Encourage your passenger to disembark' Requirement ≥ 15 ≤ 15
Drop Off A Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Offer Transport to Settlers 'An Opportunity: Transport a settler' Default / Challenge Fail = [d:5]
Offer Transport to Settlers 'Return a settler' Requirement ≥ 14 ≤ 16
Offer Transport to Settlers 'Encourage others to seek adventure' Default / Challenge Fail = 0
Drop off a Settler 'Encourage your passenger to disembark' Requirement ≥ 1 ≤ 1
Drop off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop off a Settler 'Encourage your passenger to disembark' Rare Event +100
Drop off a Settler 'Encourage your passenger to disembark' Requirement ≥ 1 ≤ 1
Drop off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop off a Settler 'Encourage your passenger to disembark' Requirement ≥ 2 ≤ 5
Drop off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop off a Settler 'Encourage your passenger to disembark' Requirement ≥ 2 ≤ 3
Drop off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100
Drop off a Settler 'Encourage your passenger to disembark' Requirement ≥ 15 ≤ 15
Drop off a Settler 'Encourage your passenger to disembark' Default / Challenge Fail +100

Interactions in Detail[]

Click Expand on the right for more.

Story Action Required Effect
Drop off a Settler Encourage your passenger to disembark Default: Rare:
Encourage your passenger to disembark Default:
Encourage your passenger to disembark Default:
Encourage your passenger to disembark Default:
Encourage your passenger to disembark Default:
Encourage your passenger to disembark Default: Rare:
Encourage your passenger to disembark Default:
Encourage your passenger to disembark Default:
Encourage your passenger to disembark Default:
Encourage your passenger to disembark Default:


Drop Off a Settler Encourage your passenger to disembark Default: Rare:
Encourage your passenger to disembark Default: Rare:
Encourage your passenger to disembark Default:
Encourage your passenger to disembark Default:
Encourage your passenger to disembark Default:
Encourage your passenger to disembark Default:
Encourage your passenger to disembark Default:
Encourage your passenger to disembark Default:
Encourage your passenger to disembark Default:
Encourage your passenger to disembark Default:
Encourage your passenger to disembark Default: Rare:
Encourage your passenger to disembark Default:
Encourage your passenger to disembark Default:
Encourage your passenger to disembark Default:
Encourage your passenger to disembark Default:


A Crewman's Observation You'll ponder this None Default:
A problem, become a solution Default:


A Chorister-Corpse Harvest a stinger for your settler Default:
Harvest a stinger for your settler
    -


A Medical Emergency Return his remains to Port Prosper None Default:
Keep the body for study None Default:
Throw him off the locomotive None Default:


A Change of Heart Let him sign on Default:
Another solution Default:


Explore Lustrum Drop off a settler Default:


Drop Off A Settler Encourage your passenger to disembark Default: Rare:
Encourage your passenger to disembark Default:
Encourage your passenger to disembark Default:
Encourage your passenger to disembark Default:
Encourage your passenger to disembark Default:


Offer Transport to Settlers An Opportunity: Transport a settler Default:
Return a settler
    • A Complication on the Way ≥ 14 ≤ 16
Default:
Encourage others to seek adventure Default:


Triggered Events[]

Click Expand on the right for more.

Story Requirements Type Location
A Crewman's Observation
    • A Complication on the Way = 5
Story Event (Always :100%) Anywhere
A Medical Emergency
    • A Complication on the Way = 4
Story Event (Always :100%) Anywhere
A Change of Heart
    • A Complication on the Way = 3
Story Event (Always :100%) Anywhere

Template:Navbox Hidden

Advertisement