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Another One, Lost | |
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Category | Profile |
Type | Pecularities |
Data ID | 138284 |
Another One, Lost is considered a Profile Quality Pecularities in Sunless Skies.
description[]
"Your letters of regret are becoming rote."
Obtaining[]
You obtained +1 value of this peculiarities when you lose your Crew by death.
Quality status[]
Another One, Lost has different statuses according to your actions, defined by the comment in front of the quality.
Journal description[]
- [1] When you fail your crew, crewmembers die
Interaction description[]
These desciptions appear specifically when the value changes.
- [1] Another crewmember, lost...
Variable Interaction description[]
These desciptions appear when a specific group is called for text.
Truth[]
- [0] your memory of a childhood guilt that you never told anyone, petty and embarrassing.
- [1] 'I have let my crew die, while I lived.'
- [2] 'I have let my crew die, while I lived:' and then their names begin to scrawl themselves over one another like a grisly wordsearch.
- [12] 'I have lost count of how many of my crew have died. I cannot remember their faces.' Then the names of the crew that have died under your command begin to sear themselves into your skin, in a dense scribble.
Interactions[]
Interactions in Brief[]
Click Expand on the right for more.
Interaction | Action | Result Type | Change |
---|---|---|---|
A Chorister-Corpse | 'Send someone out to recover their nectar' | Default / Challenge Fail | +1 |
A Bump in the Night | 'Send a member of the crew out to remove it' | Default / Challenge Fail | +1 |
A Visitation: A New Friend | 'Eject your crewmember' | Default / Challenge Fail | +1 |
A Nightmare: a Preferential Cabin | 'Yes, yes' | Default / Challenge Fail | +2 |
A Nightmare: the Open Door | 'Close it' | Default / Challenge Fail | +1 |
The Guests, Evicted | 'Search the wreckage for valuables' | Default / Challenge Fail | +1 |
A Fungal Fragment | 'Destroy the fungus' | Default / Challenge Fail | +1 |
A Wreck! | 'Force open the doors to the hold' | Default / Challenge Fail | +1 |
A Wreck! | 'Enter through the yawning tear in the hull' | Default / Challenge Fail | +1 |
A Wreck! | 'Enter through the yawning tear in the hull' | Rare Success | +1 |
A Wreck! | 'Dispose of a Death in a Jar' | Default / Challenge Fail | +2 |
A Homestead | 'Return fire' | Default / Challenge Fail | +1 |
The Tackety Scout is Defeated | 'Pillage their stores for fuel and supplies' | Default / Challenge Fail | +1 |
The Tackety Scout is Defeated | 'Pillage their stores for fuel and supplies' | Rare Success | +1 |
A Cantankeri, Placated | 'Prise precious stones from its carapace' | Default / Challenge Fail | +1 |
A Cantankeri, Placated | 'Retrieve a stony organ' | Default / Challenge Fail | + 1 |
The Blue Heaven Corsair is Defeated | 'Investigate the glow' | Default / Challenge Fail | +1 |
Explore Lustrum | 'Climb the Mother of Mountains in search of a lost sigil' | Default / Challenge Fail | +2 |
The Royal Observatory | 'Attempt to break into the Observatory' | Default / Challenge Fail | +1 |
An Offering at the Gate | 'A body' | Default / Challenge Fail | +1 |
Aboard the Flotilla | 'Inquire about the name of the lost saints' | Success | +1 |
The Jolly Anchorite | 'Give an Offering' | Default / Challenge Fail | +1 |
The Careful Masquerader | 'Nothing ' | Default / Challenge Fail | +3 |
Bully's Acre | 'Break open a coffin' | Default / Challenge Fail | +1 |
The Sun-Shattered Dome | 'Explore the Shalimar' | Default / Challenge Fail | +1 |
The Sun-Shattered Dome | 'Your suit hangs in rags. Your crew are panicking' | Default / Challenge Fail | +1 |
A Race against Unravelling Time | 'Take an unpleasant alternative route' | Default / Challenge Fail | +1 |
The Rites of the Rose | 'Watch from this side of the glass ' | Default / Challenge Fail | +1 |
The Rites of the Rose | 'Rest among the roses' | Rare Event | +1 |
The Rites of the Rose | 'A member of your crew' | Default / Challenge Fail | +1 |
Your Unidentifiable Squirming is loose! | 'Soothe the Squirming' | Default / Challenge Fail | +1 |
Your Unidentifiable Squirming is loose! | 'Leave it be' | Default / Challenge Fail | +1 |
Wreck of the Parzifal | 'Traverse the sporing carriage' | Default / Challenge Fail | +1 |
The War of Midnight Continues | 'Help Sigrid's Ringbreaker Urchins' | Default / Challenge Fail | +1 |
The War of Midnight Continues | 'Help Sigrid's Ringbreaker Urchins' | Rare Event | + 2 |
The War of Midnight Continues | 'Help the attackers' | Default / Challenge Fail | +1 |
The War of Midnight Continues | 'Help the attackers' | Rare Event | +1 |
A Scorn Fluke, Defeated | 'Commune with the Scorn Fluke' | Default / Challenge Fail | +1 |
A Scorn Fluke, Defeated | 'Commune with the Scorn Fluke' | Success | +1 |
The Solarium | 'Listen to their song' | Default / Challenge Fail | +1 |
Investigate Starling House | 'Enter Starling House by force' | Default / Challenge Fail | +1 |
The Glorious Dreadnought is Defeated | 'Lead a search of the crew quarters' | Default / Challenge Fail | +1 |
The Glorious Dreadnought is Defeated | 'Ransack the boiler-room' | Default / Challenge Fail | +1 |
Within a Weft of Unravelling Time | 'Escape a time when all was good as new' | Default / Challenge Fail | +1 |
Within a Weft of Unravelling Time | 'Escape a grim ending' | Default / Challenge Fail | +1 |
Within a Weft of Unravelling Time | 'Escape a grim ending' | Success | + 2 |
Within a Weft of Unravelling Time | 'Escape days yet to come' | Default / Challenge Fail | +1 |
Within a Weft of Unravelling Time | 'Escape the distant future' | Default / Challenge Fail | +1 |
Within a Weft of Unravelling Time | 'Escape the days of innocence' | Default / Challenge Fail | +1 |
Within a Weft of Unravelling Time | 'Escape the effulgent past' | Default / Challenge Fail | +1 |
Within a Weft of Unravelling Time | 'Escape a moment of crisis' | Default / Challenge Fail | +1 |
DIES IRAE, DIES APIS! | 'Help defend Titania' | Default / Challenge Fail | + 2 |
THE BEES! THE BEES! | 'Rally to Titania's defence' | Success | + 2 |
A Nightmare: Hunger by Night | 'Eat from a live container' | Default / Challenge Fail | +1 |
A Nightmare: Your Memoirs | 'Share it with a trusted crew member' | Default / Challenge Fail | +1 |
A Nightmare: They Speak of You | 'Remove the most suspicious one' | Default / Challenge Fail | +1 |
The Scapegoat | 'Use a member of your crew' | Default / Challenge Fail | +1 |
[[[qvd:139348(storm_name)]]] | 'Read a word the lightning wrote' | Default / Challenge Fail | + ([q:131235]/2) |
[[[qvd:139348(storm_name)]]] | 'Read a word the lightning wrote' | Success | +2 |
[[[qvd:139348(storm_name)]]] | 'Read a word the lightning wrote' | Default / Challenge Fail | + ([q:131235]/2) |
[[[qvd:139348(storm_name)]]] | 'Read a word the lightning wrote' | Success | +2 |
[[[qvd:139348(storm_name)]]] | 'Read a word the lightning wrote' | Default / Challenge Fail | + ([q:131235]/2) |
[[[qvd:139348(storm_name)]]] | 'Read a word the lightning wrote' | Success | +2 |
[[[qvd:139348(storm_name)]]] | 'Record the word the lightning wrote' | Default / Challenge Fail | + ([q:131235]/2) |
[[[qvd:139348(storm_name)]]] | 'Record the word the lightning wrote' | Success | +2 |
A Visitation: Revelation at Breakfast | 'Appease the stars by jettisoning Strithers' | Default / Challenge Fail | +1 |
The Grove of Far-Too-Late | 'Receive the Blessing of the Violist' | Default / Challenge Fail | +3 |
A Meeting at the Crossroads | 'Accept a gift of gemstones' | Default / Challenge Fail | +3 |
The Price of Charity | 'Pay the Amaranthine Price' | Default / Challenge Fail | +2 |
The Price of Charity | 'Pay the Nepenthine Price' | Default / Challenge Fail | + [q:131235]/2 |
Visit the Cypress King | 'Exchange knowledge for a Searing Enigma' | Default / Challenge Fail | +2 |
The Hour of Trumpets | 'Confine your crew to quarters' | Default / Challenge Fail | +2 |
The Hour of Veracity | 'Take a sizeable escort as you go about your business' | Default / Challenge Fail | + 1 |
A Douser, Defeated | 'Plunder the Douser' | Default / Challenge Fail | +2 |
A Douser, Defeated | 'Plunder the Douser' | Default / Challenge Fail | +2 |
A Douser, Defeated | 'Plunder the Douser' | Default / Challenge Fail | +2 |
A Douser, Defeated | 'Plunder the Douser' | Default / Challenge Fail | +2 |
An Empyrean Outrider, defeated | 'Board and pillage the Outrider' | Default / Challenge Fail | +2 |
An Empyrean Outrider, defeated | 'Board and pillage the Outrider' | Rare Success | +2 |
An Undeparted, Defeated | 'Order your engine closer and listen to its whispers' | Default / Challenge Fail | +1 |
A Griever, Defeated | 'Examine its innards' | Default / Challenge Fail | +1 |
A Griever, Defeated | 'Dig in its throat' | Default / Challenge Fail | +1 |
A Risky Experiment | 'Mount an expedition into the place-behind-glass' | Default / Challenge Fail | +3 |
A Guest-Riddled Dreadnought, Defeated | 'Search the wreckage for valuables' | Default / Challenge Fail | +1 |
A Lengthy Expedition into Traitor's Wood | 'Cross the whispering bog' | Default / Challenge Fail | +1 |
A Lengthy Expedition into Traitor's Wood | 'Search for another route' | Default / Challenge Fail | +1 |
A Lengthy Expedition into Traitor's Wood | 'Draw the beasts out' | Default / Challenge Fail | +2 |
A Lengthy Expedition into Traitor's Wood | 'Hide from the beasts' | Default / Challenge Fail | +2 |
A Lengthy Expedition into Traitor's Wood | 'Send out a search party' | Default / Challenge Fail | +2 |
A Lengthy Expedition into Traitor's Wood | 'Rest' | Default / Challenge Fail | +1 |
A Lengthy Expedition into Traitor's Wood | 'Listen to the voices' | Default / Challenge Fail | +1 |
A Lengthy Expedition into Traitor's Wood | 'Stopper your ears' | Default / Challenge Fail | +1 |
A Lengthy Expedition into Traitor's Wood | 'Brave the storm' | Default / Challenge Fail | +1 |
A Lengthy Expedition into Traitor's Wood | 'Take shelter' | Default / Challenge Fail | +1 |
A Short Expedition into Traitor's Wood | 'Cross the whispering bog' | Default / Challenge Fail | +1 |
A Short Expedition into Traitor's Wood | 'Search for another route' | Default / Challenge Fail | + 1 |
A Short Expedition into Traitor's Wood | 'Draw the beasts out' | Default / Challenge Fail | + 2 |
A Short Expedition into Traitor's Wood | 'Send out a search party' | Default / Challenge Fail | + 2 |
A Short Expedition into Traitor's Wood | 'Rest' | Default / Challenge Fail | +1 |
A Short Expedition into Traitor's Wood | 'Listen to the voices' | Default / Challenge Fail | + 1 |
A Short Expedition into Traitor's Wood | 'Stopper your ears' | Default / Challenge Fail | + 1 |
A Short Expedition into Traitor's Wood | 'Brave the storm' | Default / Challenge Fail | + 1 |
A Short Expedition into Traitor's Wood | 'Take shelter' | Default / Challenge Fail | + 1 |
The Giggling Place | 'Enter the hollow' | Default / Challenge Fail | + [q:137790] |
The Wood's Edge | 'Gather flowers' | Default / Challenge Fail | +1 |
The Wood's Edge | 'Hunt in Traitor's Wood' | Default / Challenge Fail | + 2 |
The Wood's Edge | 'Slumber in the wood' | Default / Challenge Fail | + [d:3] |
Adrift! | 'Scavenge your supplies' | Default / Challenge Fail | + 1 |
Adrift! | 'Scavenge your supplies' | Default / Challenge Fail | + 1 |
Adrift! | 'Make a living sacrifice to the Burrower Below' | Default / Challenge Fail | + 2 |
Adrift! | 'Make a living sacrifice to the Burrower Below' | Success | +1 |
Adrift! | 'Inscribe a Searing Enigma upon your regulator valve' | Default / Challenge Fail | + 4 |
Adrift! | 'Inscribe a Searing Enigma upon your regulator valve' | Success | + 2 |
Adrift! | 'Repel your attacker' | Default / Challenge Fail | + 4 |
Adrift! | 'Repel your attacker' | Success | + 2 |
Adrift! | 'Evade your attacker' | Default / Challenge Fail | + 4 |
Adrift! | 'Evade your attacker' | Success | + 1 |
A Hostile Engine Intercepted your Signal | 'Lure them in, and try to steal some of their fuel' | Success | + 2 |
A Hostile Engine Intercepted your Signal | 'Lure them in, and try to steal some of their fuel' | Rare Success | + 4 |
A Hostile Engine Intercepted your Signal | 'Repel them' | Rare Success | + 2 |
An Opportunistic Engine Answers your Signal | 'Implore them to help' | Default / Challenge Fail | +2 |
An Opportunistic Engine Answers your Signal | 'Decline their offer' | Default / Challenge Fail | +2 |
The Bacchae | 'Barricade yourself in your cabin until the madness passes' | Success | +10 |
The Bacchae | 'Convince your shades to care for the crew' | Success | +2 |
Knives and Spiders | 'Join the fight on the Psalmists' side' | Default / Challenge Fail | +2 |
Discontent | 'Set a watch on the stars' | Default / Challenge Fail | +2 |
Discontent | 'Set a watch on the stars' | Success | +1 |
Your Caged Catch has Escaped | 'Order the crew to recapture it' | Default / Challenge Fail | +3 |
Your Caged Catch has Escaped | 'Order the crew to recapture it' | Success | +1 |
Your Caged Catch has Escaped | 'Order it shot dead' | Default / Challenge Fail | +1 |
Rumours of Mutiny | 'Conduct an investigation' | Default / Challenge Fail | +2 |
Rumours of Mutiny | 'Conduct an investigation' | Success | +1 |
Rumours of Mutiny | 'Ask the shades in your crew to keep watch on the rest' | Default / Challenge Fail | +3 |
That Hideous Strength | 'Try to salvage the sack of seeds' | Default / Challenge Fail | +1 |
Bristol Fashion | 'Allow your vessel's condition to deterioriate' | Default / Challenge Fail | +1 |
A Rumble in the Cylinder | 'Order your engineers forward' | Default / Challenge Fail | +1 |
A Breach in the Hull | 'Direct the repairs personally' | Default / Challenge Fail | +1 |
An Accident in the Hold | 'Order the crew to secure the cargo' | Default / Challenge Fail | +1 |
Escaped Fumes | 'Order your crew to repair it' | Default / Challenge Fail | +2 |
Escaped Fumes | 'Order your crew to repair it' | Default / Challenge Fail | +2 |
Pressing your Luck | 'Send a smaller party ahead to retrieve fuel' | Default / Challenge Fail | +2 |
The Trial of Solitude | 'Resist the urge to open a door' | Default / Challenge Fail | +1 |
The Trial of Solitude | 'Open the gate of silver' | Default / Challenge Fail | +1 |
The Trial of Solitude | 'Open the gate of iron' | Default / Challenge Fail | +1 |
The Trial of Solitude | 'Open the gate of adamant' | Requirement | ≥ 1 |
The Trial of Solitude | 'Open the gate of adamant' | Default / Challenge Fail | +1 |
The Trial of Solitude | 'Open the gate of copper' | Default / Challenge Fail | +1 |
The Trial of Appetite | 'Control your hunger' | Default / Challenge Fail | +1 |
The Trial of Somnolence | 'Surrender your dreams' | Default / Challenge Fail | +3 |
The Forge, Awoken | 'Craft Crew members' | Default / Challenge Fail | +1 |
A Blue Logos, Diminished | 'Claim its embers' | Default / Challenge Fail | +2 |
A Blue Logos, Diminished | 'Claim its embers' | Rare Success | +1 |
A Red Logos, Diminished | 'Claim cooling embers' | Default / Challenge Fail | +2 |
A Red Logos, Diminished | 'Claim cooling embers' | Rare Success | +1 |
An Aureate Logos, Diminished | 'Claim cooling embers' | Default / Challenge Fail | +2 |
An Aureate Logos, Diminished | 'Claim cooling embers' | Rare Success | +1 |
The Sands Run Down | 'Shoot the Industrialist before he shoots you' | Default / Challenge Fail | +3 |
The Sands Run Down | 'Pretend to acquiesce, then return in the night with your crew' | Default / Challenge Fail | +1 |
Consequences | 'Pay the terrible price' | Default / Challenge Fail | +1 |
Infatuation! | 'Tell the crew member to get back to work' | Default / Challenge Fail | +1 |
A Poetry Reading | 'Distract the crew as best you can' | Default / Challenge Fail | +2 |
A Drastic Measure | 'Stop the attack' | Default / Challenge Fail | +1 |
An Ingenious Contraption | 'Very well' | Default / Challenge Fail | +1 |
An Ingenious Contraption | 'Very well' | Success | +1 |
A Masterclass in Pugilism | 'Threaten your crew with the hatch unless they stop fighting' | Default / Challenge Fail | +2 |
A Masterclass in Pugilism | 'Allow them to continue' | Default / Challenge Fail | +1 |
Low Rations, High Tempers | 'Allow the Companion to proceed' | Default / Challenge Fail | -1 |
A Dangerous Illusion | 'Stop this at once!' | Default / Challenge Fail | +1 |
Spirited Away | 'Retrieve the stoker' | Default / Challenge Fail | +1 |
Spirited Away | 'Retrieve the stoker' | Success | +1 |
Spirited Away | 'Never mind' | Default / Challenge Fail | +1 |
The Last Minute | 'Send a duo from your crew to retrieve the minute-hand' | Default / Challenge Fail | -1 |
The Last Minute | 'Kill the creature' | Success | +2 |
Skeleton Crew | 'Leave them be' | Default / Challenge Fail | +1 |
The Eumenides | 'Resist' | Success | +10 |
The Crumbling Towers | 'Order one of your crew to retrieve it for you' | Default / Challenge Fail | +1 |
And the Lamps Burned Blue | 'Snuff out the lanterns and fly in the dark' | Default / Challenge Fail | +1 |
The Man of Fire | 'Slam the door' | Default / Challenge Fail | +1 |
The Man of Fire | 'Slam the door' | Success | +1 |
The Man of Fire | 'Shoot him dead' | Default / Challenge Fail | +1 |
The Man of Fire | 'Shoot him dead' | Success | -1 |
The Fire and the Fury | 'Fight the flames' | Default / Challenge Fail | +2 |
Heavens Incandescent | 'Send engineers to douse the inferno in the engine-room' | Default / Challenge Fail | +1 |
A Boil of Cantankeri | 'Fight your way back to your engine' | Default / Challenge Fail | +1 |
A Boil of Cantankeri | 'Flee!' | Default / Challenge Fail | +1 |
Horologion | 'An Observance: Clean the machinery of Horologion' | Default / Challenge Fail | + [q:139016] |
The Silent Saint | 'Breach the ice with your mining equipment' | Default / Challenge Fail | +1 |
The Silent Saint | 'Command your crew to break the ice' | Default / Challenge Fail | +1 |
The Silent Saint | 'Use explosives to breach the ice' | Default / Challenge Fail | +1 |
Between Seconds | 'Return to your engine' | Default / Challenge Fail | +7 |
Faith's Fall | 'Repair your locomotive' | Default / Challenge Fail | +3 |
Faith's Fall | 'Repair your locomotive' | Rare Success | +1 |
Faith's Fall | 'Assist the Chiropterous Hoarder with its collection' | Default / Challenge Fail | -3 |
Stinking, Rotten Caverns | 'Delve deeper still' | Default / Challenge Fail | +1 |
An Injury | 'Tend the wounded yourself' | Default / Challenge Fail | +3 |
An Injury | 'Tend the wounded yourself' | Rare Success | +1 |
Structural Damage | 'Send the crew outside to patch it up' | Default / Challenge Fail | +2 |
A Narrow Escape | 'Order them back to work' | Default / Challenge Fail | +2 |
Guests in the Cabins | 'Make the crew cast out their keepsakes' | Default / Challenge Fail | +4 |
Guests in the Cabins | 'Make the crew cast out their keepsakes' | Success | +4 |
Guests in the Cabins | 'Scour the cabins' | Default / Challenge Fail | +4 |
Guests in the Cabins | 'Scour the cabins' | Success | +4 |
Guests in the Galley | 'Impose a curfew on the crew' | Default / Challenge Fail | +3 |
Guests in the Engine Room | 'Offer the Guests a cabin' | Default / Challenge Fail | +3 |
Desperate Measures | 'Muster your crew and drive the Guests out' | Default / Challenge Fail | +6 |
Desperate Measures | 'Muster your crew and drive the Guests out' | Success | +3 |
An Opportunity: A Lumber Camp | 'Take the wood by force' | Default / Challenge Fail | +5 |
An Opportunity: A Storehouse of Sparks | 'Steal into the Storehouse' | Default / Challenge Fail | +2 |
The Oathbreaker | 'Banish the oathbreaker' | Default / Challenge Fail | +1 |
The Oathbreaker | 'Ignore the matter' | Default / Challenge Fail | +1 |
Frosty Fingerprints | 'Force someone to sleep in the empty cabin' | Default / Challenge Fail | +1 |
The Burrower's Breath | 'Permit the sacrifice' | Default / Challenge Fail | +3 |
The Burrower's Breath | 'Permit the sacrifice' | Success | +3 |
The Cold that Kills | 'Choose a suitable scapegoat' | Default / Challenge Fail | +1 |
The Cold that Kills | 'Choose a suitable scapegoat' | Success | +1 |
The Cold that Kills | 'Endure the cold' | Default / Challenge Fail | +3 |
The Whisperwinds | 'Distract the winds with a secret' | Default / Challenge Fail | +3 |
The Whisperwinds | 'Have everyone stopper their ears' | Default / Challenge Fail | +3 |
The Whisperwinds | 'Cast your windows wide' | Default / Challenge Fail | +2 |
The Whisperwinds | 'Cast your windows wide' | Success | +2 |
Sabotaging the Sun | 'Perform a minor act of sabotage' | Default / Challenge Fail | +2 |
Sabotaging the Sun | 'Perform a major act of sabotage' | Default / Challenge Fail | +4 |
An Opportunity: Spirifage | 'Storm the engine' | Default / Challenge Fail | +3 |
You Are Not Where You Thought You Were | 'Press on' | Default / Challenge Fail | +2 |
You Are Not Where You Thought You Were | 'Press on' | Default / Challenge Fail | +2 |
You Are Not Where You Thought You Were | 'Press on' | Default / Challenge Fail | +2 |
The Aeginae | 'Try to escape its notice' | Default / Challenge Fail | +2 |
A Word Written in Lightning | 'Flee!' | Default / Challenge Fail | +2 |
A Word Written in Lightning | 'Flee!' | Rare Success | +1 |
The Flowerfields | 'Harvest Nectar from the flowers' | Default / Challenge Fail | +1 |
A Celestial Ruin | 'Conduct an excavation' | Default / Challenge Fail | +2 |
A Celestial Ruin | 'Conduct an excavation' | Default / Challenge Fail | +2 |
A Celestial Ruin | 'Conduct an excavation' | Rare Success | +2 |
A Celestial Ruin | 'Conduct an excavation' | Default / Challenge Fail | +2 |
A Celestial Ruin | 'Conduct an excavation' | Rare Success | +1 |
A Windswept Habitation | 'Rest and recover' | Default / Challenge Fail | +1 |
A Windswept Habitation | 'Salvage panes of glass' | Default / Challenge Fail | +4 |
The Vagabond's Obligation | 'Help him to ensnare a crewman' | Default / Challenge Fail | +1 |
Raid the Stores | 'Attempt to eat your Uncanny Specimens' | Default / Challenge Fail | +1 |
Raid the Stores | 'Divide up your Uncanny Specimens as best you can' | Default / Challenge Fail | +2 |
Raid the Stores | 'Make a porridge from Verdant Seeds' | Default / Challenge Fail | +1 |
Raid the Stores | 'Eke out a gruel made from Verdant Seeds' | Default / Challenge Fail | +2 |
Raid the Stores | 'Make a porridge from a sack of Verdant Seeds' | Default / Challenge Fail | +1 |
Raid the Stores | 'Butcher and eke out your last Caged Catches' | Default / Challenge Fail | +2 |
Raid the Stores | 'Offer them nothing' | Default / Challenge Fail | +5 |
The Secret Feast | 'Do it' | Default / Challenge Fail | + [q:131235]/4 |
The Secret Feast | 'Do it' | Default / Challenge Fail | + [q:131235]/4 |
Survival of the Fittest | 'Turn a blind eye ' | Default / Challenge Fail | + 1+([q:131235]/4) |
An Unfortunate Passing | 'Give the body to the skies' | Default / Challenge Fail | +1 |
An Unfortunate Passing | 'Dispose of it more pragmatically' | Default / Challenge Fail | +1 |
The Toll | 'Endure' | Default / Challenge Fail | + 1+([q:131235]/4) |
The Toll | 'Endure' | Success | + 1+([q:131235]/5) |
The Toll | 'Discreetly put a corpse to better use' | Default / Challenge Fail | + 1+([q:131235]/4) |
The Toll | 'Discreetly put a corpse to better use' | Success | +1 |
Mad with Hunger | 'Calm him' | Default / Challenge Fail | +1 |
Mad with Hunger | 'Disarm him' | Default / Challenge Fail | +1 |
Starvation is your Passenger | 'Commit the corpses to the skies' | Default / Challenge Fail | + [q:131235]/3 |
Starvation is your Passenger | 'Feast on the remains' | Default / Challenge Fail | + [q:131235]/3 |
Consumed | 'Murder and eat your remaining crewman' | Success | +1 |
Consumed | 'Eat your crew' | Success | + [q:131235]/2 |
Interactions in Detail[]
Click Expand on the right for more.
Story | Action | Required | Effect |
---|---|---|---|
A Chorister-Corpse | Send someone out to recover their nectar |
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Default:
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A Bump in the Night | Send a member of the crew out to remove it | Default:
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A Visitation: A New Friend | Eject your crewmember |
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Default:
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A Nightmare: a Preferential Cabin | Yes, yes |
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Default:
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A Nightmare: the Open Door | Close it | None | Default:
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The Guests, Evicted | Search the wreckage for valuables |
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Default:
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A Fungal Fragment | Destroy the fungus |
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Default:
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A Wreck! | Force open the doors to the hold |
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Default:
![]() |
Enter through the yawning tear in the hull |
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Default:
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Dispose of a Death in a Jar |
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Default:
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A Homestead | Return fire |
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Default:
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The Tackety Scout is Defeated | Pillage their stores for fuel and supplies | Default:
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A Cantankeri, Placated | Prise precious stones from its carapace | Default: | |
Retrieve a stony organ | Default:
| ||
The Blue Heaven Corsair is Defeated | Investigate the glow | Default:
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Explore Lustrum | Climb the Mother of Mountains in search of a lost sigil |
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Default:
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The Royal Observatory | Attempt to break into the Observatory |
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Default:
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An Offering at the Gate | A body |
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Default:
![]()
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Aboard the Flotilla | Inquire about the name of the lost saints |
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Success:
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The Jolly Anchorite | Give an Offering |
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Default:
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The Careful Masquerader | Nothing | None | Default:
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Bully's Acre | Break open a coffin |
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Default:
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The Sun-Shattered Dome | Explore the Shalimar |
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Default:
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Your suit hangs in rags. Your crew are panicking | Default:
| ||
A Race against Unravelling Time | Take an unpleasant alternative route |
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Default:
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The Rites of the Rose | Watch from this side of the glass | None | Default:
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Rest among the roses | Rare:
| ||
A member of your crew | None | Default:
| |
Your Unidentifiable Squirming is loose! | Soothe the Squirming | Default:
| |
Leave it be | None | Default:
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Wreck of the Parzifal | Traverse the sporing carriage |
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Default:
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The War of Midnight Continues | Help Sigrid's Ringbreaker Urchins | Default:
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Help the attackers |
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Default:
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A Scorn Fluke, Defeated | Commune with the Scorn Fluke |
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Default:
Success:
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The Solarium | Listen to their song |
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Default:
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Investigate Starling House | Enter Starling House by force |
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Default:
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The Glorious Dreadnought is Defeated | Lead a search of the crew quarters | Default: | |
Ransack the boiler-room | Default:
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Within a Weft of Unravelling Time | Escape a time when all was good as new |
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Default:
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Escape a grim ending |
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Default:
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Escape days yet to come |
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Default:
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Escape the distant future |
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Default:
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Escape the days of innocence |
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Default:
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Escape the effulgent past |
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Default:
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Escape a moment of crisis |
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Default:
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DIES IRAE, DIES APIS! | Help defend Titania |
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Default:
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THE BEES! THE BEES! | Rally to Titania's defence | Success:
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A Nightmare: Hunger by Night | Eat from a live container |
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Default:
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A Nightmare: Your Memoirs | Share it with a trusted crew member | Default:
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A Nightmare: They Speak of You | Remove the most suspicious one |
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Default:
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The Scapegoat | Use a member of your crew |
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Default:
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[[[qvd:139348(storm_name)]]] | Read a word the lightning wrote |
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Default:
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Read a word the lightning wrote |
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Default:
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Read a word the lightning wrote |
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Default:
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Record the word the lightning wrote |
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Default:
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A Visitation: Revelation at Breakfast | Appease the stars by jettisoning Strithers |
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Default:
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The Grove of Far-Too-Late | Receive the Blessing of the Violist |
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Default:
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A Meeting at the Crossroads | Accept a gift of gemstones |
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Default:
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The Price of Charity | Pay the Amaranthine Price |
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Default:
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Pay the Nepenthine Price |
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Default:
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Visit the Cypress King | Exchange knowledge for a Searing Enigma |
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Default:
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The Hour of Trumpets | Confine your crew to quarters |
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Default:
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The Hour of Veracity | Take a sizeable escort as you go about your business | Default:
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A Douser, Defeated | Plunder the Douser | Default:
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Plunder the Douser | Default:
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Plunder the Douser | Default:
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Plunder the Douser | Default:
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An Empyrean Outrider, defeated | Board and pillage the Outrider | Default:
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An Undeparted, Defeated | Order your engine closer and listen to its whispers | Default:
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A Griever, Defeated | Examine its innards | Default:
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Dig in its throat | Default:
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A Risky Experiment | Mount an expedition into the place-behind-glass |
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Default:
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A Guest-Riddled Dreadnought, Defeated | Search the wreckage for valuables |
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Default:
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A Lengthy Expedition into Traitor's Wood | Cross the whispering bog |
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Default:
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Search for another route |
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Default:
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Draw the beasts out |
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Default:
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Hide from the beasts |
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Default:
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Send out a search party |
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Default:
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Rest |
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Default:
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Listen to the voices |
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Default:
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Stopper your ears |
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Default:
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Brave the storm |
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Default:
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Take shelter |
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Default:
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A Short Expedition into Traitor's Wood | Cross the whispering bog |
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Default:
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Search for another route |
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Default:
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Draw the beasts out |
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Default:
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Send out a search party |
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Default:
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Rest |
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Default:
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Listen to the voices |
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Default:
| |
Stopper your ears |
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Default:
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Brave the storm |
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Default:
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Take shelter |
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Default:
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The Giggling Place | Enter the hollow |
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Default:
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The Wood's Edge | Gather flowers | Default:
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Hunt in Traitor's Wood | Default:
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Slumber in the wood | Default:
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Adrift! | Scavenge your supplies | Default: | |
Scavenge your supplies | Default: | ||
Make a living sacrifice to the Burrower Below | Default: Success: | ||
Inscribe a Searing Enigma upon your regulator valve |
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Default:
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Repel your attacker | Default:
Success:
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Evade your attacker | Default:
Success:
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A Hostile Engine Intercepted your Signal | Lure them in, and try to steal some of their fuel | Success: Rare Success: | |
Repel them | Rare Success:
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An Opportunistic Engine Answers your Signal | Implore them to help | Default: | |
Decline their offer | None | Default:
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The Bacchae | Barricade yourself in your cabin until the madness passes | Success:
| |
Convince your shades to care for the crew |
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Success:
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Knives and Spiders | Join the fight on the Psalmists' side |
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Default:
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Discontent | Set a watch on the stars |
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Default:
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Your Caged Catch has Escaped | Order the crew to recapture it | Default:
Success:
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Order it shot dead | Default:
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Rumours of Mutiny | Conduct an investigation |
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Default:
Success:
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Ask the shades in your crew to keep watch on the rest | Default:
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That Hideous Strength | Try to salvage the sack of seeds | Default:
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Bristol Fashion | Allow your vessel's condition to deterioriate |
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Default:
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A Rumble in the Cylinder | Order your engineers forward | None | Default:
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A Breach in the Hull | Direct the repairs personally | Default:
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An Accident in the Hold | Order the crew to secure the cargo | None | Default:
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Escaped Fumes | Order your crew to repair it |
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Default:
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Order your crew to repair it |
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Default:
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Pressing your Luck | Send a smaller party ahead to retrieve fuel |
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Default:
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The Trial of Solitude | Resist the urge to open a door |
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Default:
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Open the gate of silver | None | Default:
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Open the gate of iron |
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Default:
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Open the gate of adamant | Default:
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Open the gate of copper |
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Default:
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The Trial of Appetite | Control your hunger |
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Default:
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The Trial of Somnolence | Surrender your dreams |
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Default:
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The Forge, Awoken | Craft Crew members |
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Default:
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A Blue Logos, Diminished | Claim its embers |
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Default:
Rare Success:
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A Red Logos, Diminished | Claim cooling embers |
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Default:
Rare Success:
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An Aureate Logos, Diminished | Claim cooling embers |
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Default:
Rare Success:
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The Sands Run Down | Shoot the Industrialist before he shoots you |
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Default:
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Pretend to acquiesce, then return in the night with your crew |
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Default:
| |
Consequences | Pay the terrible price | None | Default:
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Infatuation! | Tell the crew member to get back to work | None | Default:
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A Poetry Reading | Distract the crew as best you can | Default:
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A Drastic Measure | Stop the attack |
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Default:
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An Ingenious Contraption | Very well |
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Default:
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A Masterclass in Pugilism | Threaten your crew with the hatch unless they stop fighting |
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Default:
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Allow them to continue | None | Default:
| |
Low Rations, High Tempers | Allow the Companion to proceed | None | Default:
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A Dangerous Illusion | Stop this at once! |
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Default:
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Spirited Away | Retrieve the stoker |
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Default:
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Never mind | None | Default:
| |
The Last Minute | Send a duo from your crew to retrieve the minute-hand |
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Default:
|
Kill the creature |
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Success:
| |
Skeleton Crew | Leave them be | Default:
| |
The Eumenides | Resist | Success:
| |
The Crumbling Towers | Order one of your crew to retrieve it for you |
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Default:
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And the Lamps Burned Blue | Snuff out the lanterns and fly in the dark | None | Default:
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The Man of Fire | Slam the door |
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Default: Success: |
Shoot him dead |
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Default:
Success:
| |
The Fire and the Fury | Fight the flames |
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Default:
|
Heavens Incandescent | Send engineers to douse the inferno in the engine-room |
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Default:
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A Boil of Cantankeri | Fight your way back to your engine |
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Default:
|
Flee! |
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Default:
| |
Horologion | An Observance: Clean the machinery of Horologion |
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Default:
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The Silent Saint | Breach the ice with your mining equipment | Default:
| |
Command your crew to break the ice | Default:
| ||
Use explosives to breach the ice | Default:
| ||
Between Seconds | Return to your engine |
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Default:
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Faith's Fall | Repair your locomotive | Default:
| |
Assist the Chiropterous Hoarder with its collection |
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Default:
| |
Stinking, Rotten Caverns | Delve deeper still |
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Default:
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An Injury | Tend the wounded yourself |
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Default:
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Structural Damage | Send the crew outside to patch it up | Default:
| |
A Narrow Escape | Order them back to work | Default:
| |
Guests in the Cabins | Make the crew cast out their keepsakes | Default:
| |
Scour the cabins |
|
Default:
| |
Guests in the Galley | Impose a curfew on the crew |
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Default:
|
Guests in the Engine Room | Offer the Guests a cabin |
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Default:
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