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Clay Conductor and Copper Companion
Clay Conductor and Copper Companion
Clay Conductor and Copper Companion
Category Officers
Position First Officer
Effects
Data ID 139059
Interaction ID 308862

Clay Conductor and Copper Companion is considered a Officer First Officer in Sunless Skies.

Officers description[]

"They come as a pair. Together, they make a much improved First Officer."

Obtaining[]

The Clay Conductor and Copper Companion can be obtained by completing the Clay Conductor's story and offering either the captain's or Clay Conductor's voice for the copper companion.

The Clay Conductor and Copper Companion can also be recruited on future captains in the same lineage in The Forge of Souls


The Clay Conductor and Copper Companion[]

Together they comprise your First Officer. The Clay Conductor performs his duties quietly and diligently, ever followed by the Companion, aside from when you or one of the other crew takes time to offer the Companion instruction in this social grace or that essential skill. Cookery was not a success, but progress is being made with the pavane.


Interactions

Actions Requirements Effects Notes
Spend time with your First Officer
They might appreciate time away from the crew.
An odd but happy pair
The Conductor is happy to sit and watch you converse with the Companion, who is rapidly developing a nuanced critique of the imperial economy of hours and the implication for radical resistance movements. Eventually, he slips away, to attend to a celebration for one of your stoker's engagement. The Copper Companion makes you tea before peppering you with questions on your history, belief system and aesthetic sensibilities. By the time you're finished, you think they might approve of you.


Quality status[]

Clay Conductor and Copper Companion has different statuses according to your actions, defined by the comment in front of the quality.

Interaction description[]

These desciptions appear specifically when the value changes.

  • [1] The Clay Conductor and the Copper Companion are permanent additions to your crew.

Interactions[]

Interactions in Brief[]

Click Expand on the right for more.

Interaction Action Result Type Change
A Quiet Knocking 'Agree' Default / Challenge Fail +1
A Fervent Knocking 'Accept' Default / Challenge Fail +1
Recruit the Clay Conductor and Copper Companion 'Invite them to join your crew' Default / Challenge Fail = 1

Interactions in Detail[]

Click Expand on the right for more.

Story Action Required Effect
A Quiet Knocking Agree None Default:


A Fervent Knocking Accept None Default:


Recruit the Clay Conductor and Copper Companion Invite them to join your crew Default:
    • Clay Conductor and Copper Companion = 1 [The Clay Conductor and the Copper Companion are permanent additions to your crew.]


Triggered Events[]

Click Expand on the right for more.

Story Requirements Type Location
Recruit the Clay Conductor
    • Clay Conductor and Copper Companion ≤ 0
Story Event (Always :100%) The Bit Between
Recruit the Clay Conductor and Copper Companion
    • Clay Conductor and Copper Companion ≤ 0
Story Event (Always :100%) The Lyceum


Officers
First Officers Quartermasters Signallers Chief Engineers Mascots
 Clay Conductor

 Incognito Princess

 Fortunate Navigator

 Old Friend

 The Portrait of the Unseen Queen

 Inconvenient Aunt

 Chiropterous Hoarder

 Illusive Forged Companion

 Poetic Forged Companion

 Pugilistic Forged Companion

 Studious Forged Companion

 Fatalistic Signalman

 'Signs and Signals of the High Wilderness: an Omnibus'

 Repentant Devil

 Amiable Vagabond

 Incautious Driver

 The Rat Brigade

 Felined Eccentric

 Useless Cat

 Inadvisably Big Dog

 Blemmigan Voyager

 Perfect Pangolin

 Sky-Worn Urchin

 Obviously Delicious Rabbit

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