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Dining with the Dead
250
Category Accomplishment
Type Blue Kingdom
Data ID 139003

Dining with the Dead(quality) is considered a Accomplishment Blue Kingdom in Sunless Skies.

Accomplishment description[]

"You have been known to partake of the Petrichor, the forbidden food of the dead."

Obtaining[]

Gain this if you run out of Supplies in the Blue Kingdom, or from certain choices in the Dining with the Dead (random event) or when you encounter An Enclave of the Dead.

Quality status[]

Dining with the Dead(quality) has different statuses according to your actions, defined by the comment in front of the quality.

Variable Interaction description[]

These desciptions appear when a specific group is called for text.

Relay[]

  • [0] They close in, their faces hidden behind angular, porcelain death-masks. But after a cursory sniff, they return to their reverie. It seems, for the moment, that you are free to return to the Reach."
  • [1] Now, they flock silently around you, tongues lolling from their slanting death-masks. They part, forming a path to the inner room. The Inhabitor wants to see you.

Debt[]

  • [0] \"Your debt is paid,\" the Inhabitor's voice-jar intones. \"If you wish, you may return to your chariot, and the way will open.\""
  • [1]

Dinner[]

  • [1] The handful of shades on your crew cluster together at your end of the table, pulling their masks fractionally forwards to admit their forks. You are careful not to catch a glimpse of what lies beneath. Your living crew sit at the other end of the table, talking quietly among themselves.
  • [2] Fully half your crew are shades, now. They insinuate themselves between the living crew, so the seating arrangement is one living, one dead, one living, one dead – all around the table. Conversation is impossible. The meal is silent and solemn.
  • [3] There are few living souls among your crew now. They find places at the table, squeezed in between the silent shades. The dead shuffle solemnly up to make room. You begin to eat, lowering your gaze from the ring of cold, porcelain masks before you."

Galley[]

  • [1] Among them stand the silent, masked spirits of the dead you recruited to help staff your locomotive.
  • [2] About half of them are now silent, masked spirits of the dead who you recruited to help staff your locomotive.
  • [3] Most of them are now silent, masked spirits of the dead who you recruited to help staff your locomotive.

Interactions[]

Interactions in Brief[]

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Interaction Action Result Type Change
The Blue Kingdom's Transit Relay to the Reach 'Ask to travel to the Reach' Requirement ≤ 0
The Blue Kingdom's Transit Relay to the Reach 'Seek an audience with the Inhabitor-of-the-Threshold' Requirement ≥ 1
The Blue Kingdom's Transit Relay to the Reach 'Reclaim your heart' Default / Challenge Fail = [q:139009]
The Blue Kingdom's Transit Relay to the Reach 'Reclaim your heart' Rare Event = [q:139009]
An Enclave of the Dead 'Enjoy their hospitality, alone' Default / Challenge Fail +1
An Enclave of the Dead 'Enjoy their hospitality with your crew' Requirement ≤ 3
An Enclave of the Dead 'Enjoy their hospitality with your crew' Default / Challenge Fail +1
An Enclave of the Dead 'Deter your crew from remaining with their loved ones' Requirement ≥ 4
An Enclave of the Dead 'Deter your shades from lingering' Requirement ≥ 4
An Enclave of the Dead 'Let your crew remain behind, if they so choose' Requirement ≥ 4
An Enclave of the Dead 'Let them drink the ichor in your blood' Requirement ≥ 4
An Enclave of the Dead 'Depart quietly' Requirement ≤ 3
The Inhabitor of the Threshold 'Offer a gift of old fires' Requirement ≥ 1
The Inhabitor of the Threshold 'Offer a gift of old fires' Default / Challenge Fail -3
The Inhabitor of the Threshold 'Leave behind a Vision of the Heavens' Requirement ≥ 1
The Inhabitor of the Threshold 'Leave behind a Vision of the Heavens' Default / Challenge Fail -2
The Inhabitor of the Threshold 'Leave behind a Moment of Inspiration' Requirement ≥ 1
The Inhabitor of the Threshold 'Leave behind a Moment of Inspiration' Default / Challenge Fail -7
The Inhabitor of the Threshold 'Speak a Word of Parting' Requirement ≥ 1
The Inhabitor of the Threshold 'Speak a Word of Parting' Default / Challenge Fail = 0
The Inhabitor of the Threshold 'Offer a Testament of Salt' Requirement ≥ 1
The Inhabitor of the Threshold 'Offer a Testament of Salt' Default / Challenge Fail -7
The Inhabitor of the Threshold 'Sacrifice an Indulgence' Requirement ≥ 1
The Inhabitor of the Threshold 'Sacrifice an Indulgence' Default / Challenge Fail = 0
The Inhabitor of the Threshold 'Leave your heart in trust, as surety you will return' Requirement ≥ 1
The Inhabitor of the Threshold 'Leave your heart in trust, as surety you will return' Default / Challenge Fail = 0
The First Taste of Petrichor 'Indulge yourself' Default / Challenge Fail +1
Dining with the Dead 'Don a mask of your own' Default / Challenge Fail +1

Interactions in Detail[]

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Story Action Required Effect
The Blue Kingdom's Transit Relay to the Reach Ask to travel to the Reach
    • Affiliationbohemia icon Dining with the Dead ≤ 0
Default:
Seek an audience with the Inhabitor-of-the-Threshold
    • Affiliationbohemia icon Dining with the Dead ≥ 1
Default:
Reclaim your heart
    • Hearts icon The Absence of a Heart = 1 [You have left your heart at the transit relay in the Blue Kingdom, as surety of your return]
Default: Rare:


An Enclave of the Dead Enjoy their hospitality, alone Default:
Enjoy their hospitality with your crew Default:
Deter your crew from remaining with their loved ones Default:
Deter your shades from lingering Default:
Let your crew remain behind, if they so choose Default:
Let them drink the ichor in your blood Default:
Depart quietly Default:


The Inhabitor of the Threshold Offer a gift of old fires Default:
Leave behind a Vision of the Heavens Default:
Leave behind a Moment of Inspiration Default:
Speak a Word of Parting Default:
Offer a Testament of Salt Default:
Sacrifice an Indulgence Default:
Leave your heart in trust, as surety you will return Default:


The First Taste of Petrichor Indulge yourself None Default:


Dining with the Dead Don a mask of your own Default:


Triggered Events[]

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Story Requirements Type Location
The First Taste of Petrichor Story Event (Always :100%) The Sky
Dining with the Dead Story Event (undefined :200%) The Sky

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