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Dreaming of Langley Hall | |
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Category | Hidden |
Type | Eleutheria: Langley Hall |
Data ID | 136104 |
Dreaming of Langley Hall is considered a Hidden Quality Eleutheria: Langley Hall in Sunless Skies.
Hidden description[]
"Langley Hall draws guests and generally keeps them. Stay too long, and you might never want to leave. Or at least, always return."
Obtaining[]
Hidden Qualities are used to track various things and are invisble to the player.
Quality status[]
Dreaming of Langley Hall has different statuses according to your actions, defined by the comment in front of the quality.
Journal description[]
- [1] Your crew are growing comfortable in Langley Hall
- [2] The warmth of the Hall stirs your blood
- [3] Langley Hall feels increasingly like your home away from home
- [4] Why would you ever leave this place?
- [5] Langley Hall is in your dreams. Each night you walk its hallways and descend its stairs
Interaction description[]
These desciptions appear specifically when the value changes.
- [1] Your crew are growing comfortable in Langley Hall.
- [2] The warmth of the Hall feels like a cosy blanket, settled around your shoulder. Outside is cold, inside is safe.
- [3] Langley Hall feels increasingly like your home away from home.
- [4] Why would you ever leave this place?
- [5] Langley Hall is in your dreams. Each night you walk its hallways and descend its stairs.
Decreased Interaction description[]
These desciptions appear specifically when the value decreases.
- [0] You dream no more of Langley Hall.
- [1] Langley Hall is fading from your mind. Sometimes your sleep is dreamless.
- [2] Langley Hall is more a memory now, something seen in the far distance, that tugs the heart like a chain.
- [3] You see the stars beyond Langley Hall when you sleep. Sometimes, in your dreams, you are restless.
- [4] When you close your eyes, you are in Langley Hall, drinking sweet wine among friends where you will always be welcome.
- [5] Langley Hall is in your dreams. Each night you walk its hallways and descend its stairs.
Interactions[]
Interactions in Brief[]
Click Expand on the right for more.
Interaction | Action | Result Type | Change |
---|---|---|---|
The Hallowed Hallway | 'Recover your coat and hat' | Default / Challenge Fail | = [d:50] |
The Warmest Kitchen | 'Have yourself dealt in' | Default / Challenge Fail | = [d:50] |
The Warmest Kitchen | 'Have yourself dealt in' | Success | = [d:50] |
The Warmest Kitchen | 'Help with the cooking' | Default / Challenge Fail | = [d:50] |
The Warmest Kitchen | 'Help with the cooking' | Success | = [d:50] |
The Upstairs Laundry Cupboard | 'Search the cupboard' | Default / Challenge Fail | = [d:50] |
The Upstairs Laundry Cupboard | 'Search the cupboard' | Success | = [d:50] |
The Upstairs Laundry Cupboard | 'Search the cupboard' | Default / Challenge Fail | = [d:50] |
The Upstairs Laundry Cupboard | 'Search the cupboard' | Success | = [d:50] |
The Upstairs Laundry Cupboard | 'Search the cupboard' | Default / Challenge Fail | = [d:50] |
The Upstairs Laundry Cupboard | 'Search the cupboard' | Success | = [d:50] |
The Upstairs Laundry Cupboard | 'Who is in here?' | Default / Challenge Fail | = [d:50] |
The Upstairs Laundry Cupboard | 'Who is in here?' | Success | = [d:50] |
The Yellow Drawing Room | 'Give a speech' | Default / Challenge Fail | = [d:50] |
The Yellow Drawing Room | 'Give a speech' | Success | = [d:50] |
The Yellow Drawing Room | 'Offer a recital' | Default / Challenge Fail | = [d:50] |
The Yellow Drawing Room | 'Offer a recital' | Success | = [d:50] |
The Yellow Drawing Room | 'Introduce them to a new game' | Default / Challenge Fail | = [d:50] |
The Yellow Drawing Room | 'Introduce them to a new game' | Success | = [d:50] |
The Little Lounge | 'Rest' | Default / Challenge Fail | = [d:50] |
The Little Lounge | 'Share your story' | Default / Challenge Fail | = [d:50] |
The Little Lounge | 'Share your story' | Success | = [d:50] |
The Little Lounge | 'Search Lord Langley's Chair' | Default / Challenge Fail | = [d:50] |
The Bathroom | 'Show off' | Default / Challenge Fail | = [d:50] |
The Bathroom | 'Show off' | Success | = [d:50] |
The Study | 'Disputate!' | Success | = [d:50] |
The Study | 'Peruse the shelves and desks' | Default / Challenge Fail | = [d:50] |
The Study | 'Peruse the shelves and desks' | Success | = [d:50] |
The Solarium | 'Make polite conversation' | Default / Challenge Fail | = [d:50] |
A Disturbance in the Night | 'Answer your door' | Requirement | ≤ 15 |
A Disturbance in the Night | 'Answer your door' | Default / Challenge Fail | = 15+[d:10] |
A Disturbance in the Night | 'Investigate a noise from the galley' | Requirement | ≥ 15 ≤ 20 |
A Disturbance in the Night | 'Investigate a noise from the galley' | Default / Challenge Fail | = 20+[d:20] |
A Disturbance in the Night | 'Investigate the music' | Requirement | ≥ 21 ≤ 30 |
A Disturbance in the Night | 'Investigate the music' | Default / Challenge Fail | = 30+[d:20] |
A Disturbance in the Night | 'Follow the scent of burning' | Requirement | ≥ 31 ≤ 45 |
A Disturbance in the Night | 'Follow the scent of burning' | Default / Challenge Fail | = 30+[d:20] |
A Disturbance in the Night | 'Go back to sleep' | Requirement | ≥ 45 |
A Disturbance in the Night | 'Go back to sleep' | Default / Challenge Fail | = 1+[d:20] |
Interactions in Detail[]
Click Expand on the right for more.
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