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Empyrean Encounter
Category Hidden
Type [[Hidden#|]]
Data ID 135231

Empyrean Encounter is considered a Hidden Quality [[Hidden#|]] in Sunless Skies.

Hidden description[]

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Obtaining[]

Hidden Qualities are used to track various things and are invisble to the player.


Interactions[]

Interactions in Brief[]

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Interaction Action Result Type Change
The Visa Checkpoint 'Go to the Ovoo of Returned Skies' Default / Challenge Fail = [d:3]
The Visa Checkpoint 'Go to the Khan's Market' Default / Challenge Fail = [d:3]
The Visa Checkpoint 'Go to Shangtu' Default / Challenge Fail = [d:3]
The Visa Checkpoint 'Journey towards Boragerel Graveyard' Default / Challenge Fail = [d:3]
Progress through the streets 'Spot a Bespectacled Official' Default / Challenge Fail = 0
Progress through the streets 'Walk on' Default / Challenge Fail = 0
Progress through the streets 'Pause for a procession' Requirement ≥ 1 ≤ 1
Progress through the streets 'Pause for a procession' Default / Challenge Fail = 0
Progress through the streets 'Join in the Festival of All-Conquering' Requirement ≥ 2 ≤ 2
Progress through the streets 'Join in the Festival of All-Conquering' Default / Challenge Fail = 0
Progress through the streets 'Navigate in the dark' Requirement ≥ 3 ≤ 3
Progress through the streets 'Navigate in the dark' Default / Challenge Fail = 0
Progress through the streets 'Navigate in the dark' Success = 0

Interactions in Detail[]

Click Expand on the right for more.

Story Action Required Effect
The Visa Checkpoint Go to the Ovoo of Returned Skies Default:
Go to the Khan's Market Default:
Go to Shangtu Default:
Journey towards Boragerel Graveyard Default:


Progress through the streets Spot a Bespectacled Official Default:
Walk on Default:
Pause for a procession Default:
Join in the Festival of All-Conquering Default:
Navigate in the dark Default: Success:


Triggered Events[]

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Story Requirements Type Location
Progress through the streets
    • Empyrean Encounter ≥ 1
Story Event (Always :100%) Limbo
Your Destination
    • Empyrean Encounter ≤ 0
Story Event (Always :100%) Limbo

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