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Isery's Betrayal
Knifehand
Category Story Event
Type Story
Data ID 309099

Isery's Betrayal is a Sunless Skies Story Event.

Story description[ | ]

"Pursuing: Isery(champ_description)"

Trigger conditions[ | ]

Area: Limbo
Frequency: Always (100%)

Interactions[ | ]

Actions Requirements Effects Notes
Defend yourself
Your friendly visit isn't going quite as expected.
Failed event
Cornered
"The quest was all I had left," says Isery, swinging their sabre at your head.

You duck and weave as they advance on you, their sabre flashing. It occurs to you that, unless you do something drastic, Isery is definitely going to murder you. You grab a letter opener from their desk, but it is knocked from your hand with a swing of their sword.

Their next blow, with the flat of the blade, sends you sprawling.
Successful event
A messy solution
"The quest was all I had left," says Isery, swinging their sabre at your head.

You duck and weave as they advance on you, their sabre flashing. It occurs to you that, unless you do something drastic, Isery is definitely going to murder you.

You grab the first thing you find on their desk – a letter opener. As they advance, sabre at the ready, you rush forward and plant the blade firmly in their stomach.
Call upon the help of the Unseen Queen
Moonlight streams through the window.
Facing the champion again
...No, not through a window. Through the treetops. You are in a dark forest, facing a knight in coal-black armour.

Your sword is heavy in your hand. The enemy knight circles you, their blade weaving back and forth. You parry their blows, and they drops their guard for half a moment. It's enough. You sink your blade through the gaps in their armour—

—and then you are back in Isery's tiny household, your hands slick with blood. You seem to have stabbed them in the stomach with a letter opener.
Leave Isery behind, in obscurity
They lost their right to see the quest's end when they attacked you. You'll collect the Dismal Chamberlain instead.
Abandoned
"No!" shouts Isery as you leave, frantically trying to rise and follow you. Their face, curiously ageless before, looks suddenly much older and sadder. "Please – come back. I need to see the end." They sink back to the floor, clutching their wound. You close the door.
Carry Isery aboard
They won't die from that wound, but it'll leave a nasty scar. Perhaps they'll recover in time for the Unseen Queen to kill them.
A wounded warrior
You take a moment to bandage Isery's wound, trying to ignore their sharp intakes of breath. Your crew gasp in shock as you half-carry, half-drag the heavily-bleeding quester onto the engine. Some are shocked by the sight of blood; the more hardened are presumably worried about the furnishings.
Flee while you can
On second thoughts, you'd rather be accompanied by the Dismal Chamberlain.
Run!
You slip past the wild-eyed quester and flee into the street. Isery leans from the window and waves their sabre at you, shouting blood-curdling threats.


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