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Piranesi Prisoner Description
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Category Hidden
Type Eleutheria: Piranesi
Data ID 135556

Piranesi Prisoner Description is considered a Hidden Quality Eleutheria: Piranesi in Sunless Skies.

Hidden description[]

""

Obtaining[]

Hidden Qualities are used to track various things and are invisble to the player.


Quality status[]

Piranesi Prisoner Description has different statuses according to your actions, defined by the comment in front of the quality.

Variable Interaction description[]

These desciptions appear when a specific group is called for text.

prisoner_description[]

  • [0] "
  • [1] The Brittle Servitor's porcelain mask is utterly impassive. Shadows ripple behind it, lights dance in the water at its feet. Is the light from its lamp dimmer than you remember?
  • [2] The Servitor's porcelain mask is still impassive, but its long fingers flex and twitch and spasm. \"See? I have not changed at all,\" it says grumpily. Its voice is no longer the thudding of stone. It sounds like a mildly peeved accountant.
  • [3] Has the Servitor's mask changed expression? Is that a slightly downcast turn to the mouth? \"I can no longer remember half the rules and traditions I was born knowing,\" says the Embittered Servitor. \"What have I done to myself?\"
  • [4] The Servitor has either removed its mask or grown flesh over it. Its face is anxious, and the colour of a pearl. \"I don't know what I am any more,\" says the Audacious Servitor. \"Except free.\"
  • [5] The Servitor has either removed its mask or grown flesh over it. Its face is anxious, and the colour of a pearl. \"I don't know what I am any more,\" says the Audacious Servitor. \"Except free.\"

change_option_description[]

  • [0] "
  • [1] \"...This being cannot change.\" The Servitor's hollow monotone somehow manages to convey impatience. \"Worlds change. Boundaries change. Winds and gods and laws change. It is in the nature of the Servitor to weather these changes and remain the same.\"
  • [2] \"This being cannot change any further.\" The Servitor's hollow monotone somehow manages to convey impatience. \"If I do, I will be unrecognisable. The Blue Kingdom will not accept me. Where will I go? What will I do?\"
  • [3] \"This being cannot change any further.\" The Servitor's hollow monotone somehow manages to convey impatience. \"If I do, I will be unrecognisable. The Blue Kingdom will not accept me. Where will I go? What will I do?\"
  • [4] \"This being cannot change any further.\" The Servitor's hollow monotone somehow manages to convey impatience. \"If I do, I will be unrecognisable. The Blue Kingdom will not accept me. Where will I go? What will I do?\"
  • [5] \"This being cannot change any further.\" The Servitor's hollow monotone somehow manages to convey impatience. \"If I do, I will be unrecognisable. The Blue Kingdom will not accept me. Where will I go? What will I do?\"

convince_option_description[]

  • [0] "
  • [1] Change can be healthy, even for a Servitor.

change_by_proxy_description[]

  • [0]
  • [1] The Servitor is grateful for your sacrifice on its behalf.

Interactions[]

Interactions in Brief[]

Click Expand on the right for more.

Interaction Action Result Type Change
The Flooded Cellars 'Deliver the good news to the Brittle Servitor' Default / Challenge Fail = 1
A Remaking by Lamplight 'Convince the Servitor to change itself' Success +1

Interactions in Detail[]

Click Expand on the right for more.

Story Action Required Effect
The Flooded Cellars Deliver the good news to the Brittle Servitor Default:


A Remaking by Lamplight Convince the Servitor to change itself Success:


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