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Ports are locations in the High Wilderness at which you can dock your locomotive.

About[]

Once you approach a port from either of the open ends, your locomotive will be able to dock. When you are docked, the storylet page will display the areas available to explore.

There are two types of port: ChartStation icon.png Stations have shops, and may have several "sub-storylets" to choose from. Most ports in The Reach and Albion are stations.
In Eleutheria, many ports are ChartPlatform icon.png platforms.

Each region has one Hub station, located in the centre. Other stations and platforms are considered minor ports.
Shops and bazaars are available at all stations, but banks and prospects are only available at hubs. Docking at a hub station will also reset your Terror by 30, though not your Nightmares.

Stations have unique log entries that will display when you approach them. This also marks the boundary of the port's "safe area", where Terror will neither increase nor decrease so long as you are within it.

It is still possible to be attacked by enemies while docked at a port.

List of Ports[]

Alternatively, see Category:Ports.

Albion[]

Name Circle in Albion Log Entries
London icon.png London Centre The excited shriek of train-whistles. The hiss of steam. The clamour of countless voices. London.

You near London, where Her Renewed Majesty reigns from the Throne of Hours.

London icon.png Wit and Vinegar Lumber Company Centre (none)
Brabazon icon.png The Brabazon Workworld Inner Listen: the roar of a workworld's factories. A leviathan of industry.

The sky smells of smog and furnace-fires. You near the workworld - where debtors, the poor, and the sick are put to use.

Serenemausoleum icon.png The Most Serene Mausoleum Inner Here the sky has the hum of country graveyards.

This is a place of sky-tombs and stone angels, where the dead sleep.

Perdurance icon.png Perdurance Very Outer (Touching Map Edge) You approach Perdurance, where the brightest and most beautiful of London's youth are conserved like jewels in a glass case.
Avidhorizon icon.png Avid Horizon Outer "I can hear the zee!" a grizzled crewman cries. "Listen! Lapping like a cat at cream!"

You near the Avid Horizon, the door that led London into the Heavens. It is closed fast, now.

Clockworksun icon.png The Clockwork Sun Outer The light of the Clockwork Sun oozes into your cabin like rancid honey.

The rays of the Clockwork Sun bathe your locomotive. A bright-eyed engineer breaks into a hymn. The conductor hurries to close the window-shutters.
You risk a direct glance at the Clockwork Sun. It is the gold of toffee-wrappers, not of fire.

Floatingparliament icon.png The Floating Parliament Outer A bleak place, high and windy as a heathered moor.

"What's that?" a crewman asks, peering from the window. "Parliament," answers his colleague. "What's that?" the first one repeats.
You near parliament, which was transported brick-by-brick from the Neath, lovingly rebuilt in London-in-the-Sky, then exiled here when it proved incapable of doing what it was bloody well told.

Royalsociety icon.png The Royal Society Outer A clattering on the hull. Pebbles, carried by the wind from the stony Ormswold.

"Yonder lies the Airy," an engineer informs you. "The very roost of science!"

Worlebury icon.png Worlebury-juxta-Mare Outer A colourful constellation gleams in the window: the gaudy lights bedecking a seaside town.

"Wouldn't mind calling at Worlebury," a crewman declares. "Won two bob at the hook-a-rat stall there, once."

The Reach[]

Name Circle in the Reach Log Entries
Newwinchester icon.png New Winchester Centre A distant clamour of engine-yards. An accretion of smog on the windows.

The taste of smog. The sound of iron on iron. We are home.
Wispy condensation trails cross the sky; the ghosts of passing trains.

Newwinchester icon.png Company House Centre (none)
Newwinchester icon.png Victory Hall Centre (none)
Magdalenes icon.png Magdalene's Inner A carmine glow burns in the dark: Magdalene's, where you can buy comforting lies.

"Can we stop at Magdalene's, Captain?" a stoker pleads. "We've been too long in the sky." The impertinence!
Your bridge windows fog with recent steam-trails. This place is well-frequented.

Circus icon.png Polmear & Plenty's Inconceivable Circus Inner A cluster of islands lie in the mists. Strings of bunting flutter, optimistically, between them.

Coloured searchlights play across the clouds. They cast wild shadows, haloed in pink and green.
"Hark!" a signaller cries. You do, and hear the oompah-oompah of distant circus music, perpetrated by a straining tuba.

Portavon icon.png Port Avon Inner A new smell, behind the coal and the oil: the green, unlikely scent of apples.

Ruins claw the sky, the work of giants.
Today, the sky is as cool and blue as ice in a glass.

Titania icon.png Titania Inner A heady pollen-scent permeates the bridge, fierce as blooming lilies.

The sky-winds are calmer here. Lazy breezes, prickled with pollen.
You hear a distant drone. A crewman grimaces. "Chorister-bees," he mutters.

Carillon icon.png Carillon Outer How quiet it is. And what's that smell? Eggs? Sulphur?

It is dark and peaceful, here. The stars are few.

Hybras icon.png Hybras Outer Drifting spores clog your engine's chimney. It splutters, then coughs, exunging them with a belch of steam.

Fungus covers this place like a blanket. It sprouts - pallid white and angry red - on every outcropping and asteroid.
The sky is quiet, here. "An ill-omened place," a crewman mutters.

Naturereserve icon.png Leadbeater & Stainrod's Nature Reserve Outer Golden lights dance in the distance, bright and brief as dandelion seeds passing through a sunbeam.

Here, the Reach's verdance runs rampant. You see knotted vines and lurid fungus, and orange flowers bright as polished trumpets.
How deep the greens! How cold the stars! How wild the Reach has run, with no sun to govern it.

Lustrum icon.png Lustrum Outer A flurry of snow blows past the window. A crewman curses the cold.

Frost filigrees the window. The crew shivers. A pipe splits in the cold.
Snow-laden peaks rise from the mists. And dwarfing them all, the impossible immensity of the Mother of Mountains.

Portprosper icon.png Port Prosper Outer A rumble of far-off refineries. Distant searchlights rake the sky.

The bridge's clock chimes twice, quickly. This close to the Isambard Line, time is devious.

Traitorswood icon.png Traitor's Wood Outer A forest of towering bronzewoods. The wind is full of fallen leaves. They rattle at your engine's windows.

A stoker sings, "I have nae home, nae love, nae gold. I have nae breath; my heart is cold. So fold my arms and raise my hood; and lay me down in Traitor's Wood."
Beneath you stretches a wood as wide as a sea. The boughs groan. The leaves whisper.

Eleutheria[]

Name Circle in Eleutheria Log Entries
Pan icon.png Pan Centre "Can you hear the pipes, captain?" a crewman asks, their eyes bright. "Pan's a-calling!"

The sound of far-off pipes. You near Pan, the unruly heart of Eleutheria.
You approach Pan. Pan of the crimson mysteries. Pan of the pipe-haunted groves. Pan: the dusky, delirious, divided heart of Eleutheria.

Pan icon.png The Brazen Brigade Centre (none)
Pan icon.png Heart-Catcher Gardens Centre (none)
Pan icon.png Winter's Reside Centre (none)
Pan icon.png The Gentlemen Centre (none)
Achlys icon.png Achlys Outer Coppery lights away in the fog: the lamps of Achlys, a shanty-market for spices and vices.
Caduceus icon.png Caduceus Outer This is Caduceus, where devils keep a garden of roses.

Pillars of stone loom in the sky. You are entering the Grave of Roses.

Eaglesempyrean icon.png Eagle's Empyrean Outer A neon blaze in the dark: the Eagle's Empyrean! Once they were allies of London. Today, the relationship is more nuanced.

This part of the sky has been claimed by the Eagle Khan.

Houseofrodsandchains icon.png The House of Rods and Chains Outer The House of Rods and Chains; a ruined palace atop a rotting Messenger. Now home to uninvited guests of a rubbery persuasion

You near the House of Rods and Chains, a ruined complex atop a great dead beast. Once it was the favourite Messenger of the sun. Before it disobeyed.

Langleyhall icon.png Langley Hall Outer The Last Lamp-Post gleams through the fog; the furthest-flung piece of london.

You near Langley Hall; its windows warm with candlelight.

Piranesi icon.png Piranesi Outer A stoker sings: "Prideful, a prince was locked in the dark; while a poet was set free. I was the prince, alone and forgot; the poet, too, was me."

Piranesi. A prison without doors!

The Blue Kingdom[]

Name Circle in the Blue Kingdom Log Entries
Tolltower icon.png Sky Barnet Outer Once, devils ruled here. Now, only bureaucracy
Tolltower icon.png The House of Days Outer This is the House of Days, where the Pansekritis may be petitioned.
Whitewell icon.png The White Well Outer Here judgement is pronounced and sentence executed.
Whitewell icon.png Wellmouth Outer (none)
Forgeofsouls icon.png The Forge of Souls Outer The sky ahead is smogged with gleaming dust: you near the Forge of Souls.
Deathsdoorstep icon.png Death's Door Outer A stoker sings: "The wind doth blow today, my love, and a few small drops of rain. I never had but one true love, and in cold grave she was lain."

Even from here, you can hear digging. This is Death's Door, where the dead tunnel to their final progress.

Deathsdoorstep icon.png The Shadow of the Sun Outer (none)
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