Sunless Skies Wiki
Advertisement

This article is a stub. You can help Sunless Skies Wiki by expanding it.

Smuggler's Luck
Category Hidden
Type smuggling
Data ID 139083

Smuggler's Luck is considered a Hidden Quality smuggling in Sunless Skies.

Hidden description[]

""

Obtaining[]

Hidden Qualities are used to track various things and are invisble to the player.


Quality status[]

Smuggler's Luck has different statuses according to your actions, defined by the comment in front of the quality.

Variable Interaction description[]

These desciptions appear when a specific group is called for text.

RevenueMen[]

  • [0] A Pinch-Faced Inspector boards the ship with their retinue. \"Come on, hurry up. If you've nothing to hide, you've nothing to fear.\" Their mouth cracks into something almost but not entirely like a smile. \"Nothing from me, at least.\"
  • [25] An Avuncular Inspector boards the ship, smiling as she makes terse notes on her clipboard. \"Captain. Such a pleasure! Shall we begin? I'm almost positive we can make this as painless as possible.\"
  • [50] A Taciturn Inspector boards the ship, licking a fresh pencil and signing his name on a pristine new search form. \"Shall we?\" he says, carefully double-checking his own spelling before moving on."

RevenueMenNoContrabandFound[]

  • [0] The Pinch-Faced Inspector almost looks disappointed at having to give you a clean bill of passage. \"Such a waste of time,\" they mutter, stamping the customs form. \"Go on. No reason to take up space here.\"
  • [25] The Avuncular Inspector finishes their quick look around the ship. \"Excellent, Captain. I won't be needing this after all.\" She puts away the well-weathered red customs stamp in favour of a green one that looks almost unused.
  • [50] The Taciturn Inspector takes three passes through the engine before reluctantly deciding that you probably, in all likelihood, have nothing to hide. He waves you on without a word."

RevenueMenContrabandHidePass[]

  • [0] The Pinch-Faced Inspector performs a careful examination, but finds nothing. \"Such a waste of time,\" they mutter, stamping the customs form. \"Go on. No reason to keep taking up space here.\""
  • [25] The Avuncular Inspector finishes inspecting a suspicious looking hatch, content that there is nothing behind it but dust and rodents. \"Splendid, Captain. Thank you for your time.\"
  • [50] The Taciturn Inspector reluctantly decides that if you are hiding anything, nobody would blame him for missing it. That is as close to 'innocent' as his precious forms allow. He waves you off without a word.

RevenueMenContrabandHideFail[]

  • [0] Your best attempts at secrecy fail. The Pinch-Faced Inspector almost looks disappointed. They blow a whistle, summoning three Clay Men golems to their side.\n
  • [25] Your best attempts at secrecy fail. \"Oh dear, oh dear,\" sighs the Avuncular Inspector, her smile fading. She blows her whistle, summoning three very large Clay Men golems to her side.
  • [50] Your best attempts at secrecy fail. The Taciturn Inspector perks up at finally getting to use his red stamp and blow his shiny new whistle. Three very large Clay Men golems lumber to his side."

RevenueMenContrabandSurrenderContraband[]

  • [0] The Pinch-Faced Inspector looks unconvinced by your story, but a confession is both faster than a full search and requires less tedious paperwork. They summon three Clay Men golems to confiscate your illicit cargo, then send you on your way.
  • [25] The Avuncular Inspector smiles knowingly. \"Ah, good, good. Shall we say that you just 'found' it? That you were 'carrying it for a friend', perhaps? Don't worry, dear. We'll take good care of that nasty contraband.\" She signals her Clay Men golems to confiscate it, and sends you on your way.
  • [50] The Taciturn Inspector is visibly disappointed by your confession, and not having outright caught you in the act. He summons his Clay Men guards to confiscate the contraband while the two of you fill out what feels like an endless series of forms to make the seizure nice and legal.

Interactions[]

Interactions in Brief[]

Click Expand on the right for more.

Interaction Action Result Type Change
The Albion Transit Relay 'Travel to Albion, first class' Default / Challenge Fail = [d:100]
The Albion Transit Relay 'Travel to Albion, first class' Rare Event = [d:100]
The Albion Transit Relay 'Travel to Albion, second class' Default / Challenge Fail = [d:100]
The Albion Transit Relay 'Travel to Albion, second class' Rare Event = [d:100]
The Albion Transit Relay 'Present yourself to Customs' Requirement ≥ 0 ≤ 75
The Albion Transit Relay 'Present yourself to Customs' Requirement ≥ 76
The Albion Transit Relay to the Reach 'Travel to the Reach, first class' Default / Challenge Fail = [d:100]
The Albion Transit Relay to the Reach 'Travel to the Reach, first class' Rare Event = [d:100]
The Albion Transit Relay to the Reach 'Travel to the Reach, second class' Default / Challenge Fail = [d:100]
The Albion Transit Relay to the Reach 'Travel to the Reach, second class' Rare Event = [d:100]
The Albion Transit Relay to the Reach 'Pay sovereigns for second-class travel to the Reach' Default / Challenge Fail = [d:100]
The Albion Transit Relay to the Reach 'Pay sovereigns for second-class travel to the Reach' Rare Event = [d:100]
The Albion Transit Relay to the Reach 'Present yourself to Customs' Requirement ≥ 76
The Albion Transit Relay to the Reach 'Present yourself to Customs' Requirement ≥ 0 ≤ 75
The Eleutheria Transit Relay 'Travel to Eleutheria' Default / Challenge Fail = [d:100]
The Eleutheria Transit Relay 'Travel to Eleutheria' Rare Event = [d:100]
The Eleutheria Transit Relay 'Travel to Eleutheria' Default / Challenge Fail = [d:100]
The Eleutheria Transit Relay 'Travel to Eleutheria' Rare Event = [d:100]
The Eleutheria Transit Relay 'Present yourself to Customs' Requirement ≥ 76
The Eleutheria Transit Relay 'Present yourself to Customs' Requirement ≥ 0 ≤ 75
The Eleutherian Transit Relay to the Reach 'Travel to the Reach' Default / Challenge Fail = [d:100]
The Eleutherian Transit Relay to the Reach 'Travel to the Reach' Rare Event = [d:100]
The Eleutherian Transit Relay to the Reach 'Travel to the Reach' Default / Challenge Fail = [d:100]
The Eleutherian Transit Relay to the Reach 'Travel to the Reach' Rare Event = [d:100]
The Eleutherian Transit Relay to the Reach 'Present yourself to Customs' Requirement ≥ 76
The Eleutherian Transit Relay to the Reach 'Present yourself to Customs' Requirement ≥ 0 ≤ 75
The Blue Kingdom's Transit Relay to the Reach 'Ask to travel to the Reach' Default / Challenge Fail = [d:100]
Caught Red-Handed 'Bribe the Pinch-Faced Inspector' Requirement ≥ 0 ≤ 24
Caught Red-Handed 'Bribe the Avuncular Inspector' Requirement ≥ 25 ≤ 49
Caught Red-Handed 'Bribe the Taciturn Inspector' Requirement ≥ 51 ≤ 75
Honour Amongst Thieves 'Hide your Contraband' Default / Challenge Fail = 75
Honour Amongst Thieves 'Hide your Contraband' Success = 75
Honour Amongst Thieves 'Surrender your Contraband' Default / Challenge Fail = 75
A Raid by the Authorities 'Attempt to hide your contraband' Default / Challenge Fail = 75
A Raid by the Authorities 'Attempt to hide your contraband' Success = 75
A Raid by the Authorities 'Hand over your contraband willingly' Default / Challenge Fail = 75
A Raid by the Empyrean 'Attempt to hide your contraband' Default / Challenge Fail = 75
A Raid by the Empyrean 'Attempt to hide your contraband' Success = 75
A Raid by the Empyrean 'Hand over your contraband willingly' Default / Challenge Fail = 75

Interactions in Detail[]

Click Expand on the right for more.

Story Action Required Effect
The Albion Transit Relay Travel to Albion, first class Default: Rare:
Travel to Albion, second class Default: Rare:
Present yourself to Customs Default:
Present yourself to Customs Default:


The Albion Transit Relay to the Reach Travel to the Reach, first class Default: Rare:
Travel to the Reach, second class Default: Rare:
Pay sovereigns for second-class travel to the Reach Default: Rare:
Present yourself to Customs Default:
Present yourself to Customs Default:


The Eleutheria Transit Relay Travel to Eleutheria Default: Rare:
Travel to Eleutheria Default: Rare:
Present yourself to Customs Default:
Present yourself to Customs Default:


The Eleutherian Transit Relay to the Reach Travel to the Reach Default: Rare:
Travel to the Reach Default: Rare:
Present yourself to Customs Default:
Present yourself to Customs Default:


The Blue Kingdom's Transit Relay to the Reach Ask to travel to the Reach Default:


Caught Red-Handed Bribe the Pinch-Faced Inspector Default:
Bribe the Avuncular Inspector Default:
Bribe the Taciturn Inspector Default:


Honour Amongst Thieves Hide your Contraband Default: Success:
    • Smuggler's Luck = 75
Surrender your Contraband None Default:


A Raid by the Authorities Attempt to hide your contraband Default: Success:
    • Smuggler's Luck = 75
Hand over your contraband willingly None Default:


A Raid by the Empyrean Attempt to hide your contraband Default: Success:
    • Smuggler's Luck = 75
Hand over your contraband willingly None Default:


Triggered Events[]

Click Expand on the right for more.

Story Requirements Type Location
The Revenue Men
    • Smuggler's Luck ≥ 0 ≤ 75
Story Event (Always :100%) Limbo
Honour Amongst Thieves
    • Tip-Off ≥ 1
    • Smuggler's Luck ≥ 0 ≤ 50
Story Event (Always :100%) Anywhere
A Raid by the Authorities
    • Tip-Off ≥ 1
    • Smuggler's Luck ≥ 0 ≤ 50
Story Event (Always :100%) Anywhere
A Raid by the Empyrean
    • Tip-Off ≥ 1
    • Smuggler's Luck ≥ 0 ≤ 50
Story Event (Always :100%) Anywhere

Template:Navbox Hidden

Advertisement