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The Clocks Must Run On Time | |
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Category | Story Event |
Type | Story |
Data ID | 282044 |
The Clocks Must Run On Time is a Sunless Skies Story Event.
Story description[]
Your Horological Office pocketwatch affords you access to the port's primary clock, from which others in the area get their time. You unpack your tools to begin: assorted screwdrivers, brushes, pliers, tweezers, a small bottle of oil, a jeweller's loupe...
Trigger conditions[]
Area: Limbo
Frequency: Always (100%)
Interactions[]
Actions | Requirements | Effects | Notes | |
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Correct the time and date
The port has drifted from Albion Standard Time.
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Failed event |
Special is calculated as follows: 40+(Royal Horological Office*10) * 1.67
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Lost in time
Too many gears! Too many cogs! Too many swinging things and bits that may or may not be supposed to come away in your hand. Passers-by look up to see the clock hands ticking sulkily backwards. They tut, and mutter about 'those ______ clockheads gettin' in good folks' ways'.
Fortunately, you are not the only Horologist here. A skilled apprentice present on unrelated reasons soon intervenes, promising to fix things on your behalf if you'll just put away your tools and go anywhere else for a few hours. In exchange for your fee, obviously.
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Rare failed event (50%) | ||||
Lost in time
This clock must have been designed by a madman. Though the gears seem to know what they're doing, you can make no sense out of it whatsoever. Passers-by outside wonder where the thirteenth BONG! came from.
Fortunately, you are not the only Horologist here. A skilled apprentice present on unrelated reasons soon intervenes, promising to fix things on your behalf if you'll just put away your tools and go anywhere else for a few hours. In exchange for your fee, obviously.
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Successful event | ||||
Order is restored...
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Correct the time and date
The port has drifted from Albion Standard Time.
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Failed event |
Special is calculated as follows: 40+(Royal Horological Office*10) * 1.67
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Lost in time
Too many gears! Too many cogs! Too many swinging things and bits that may or may not be supposed to come away in your hand. Passers-by look up to see the clock hands ticking sulkily backwards. They tut, and mutter about 'those ______ clockheads gettin' in good folks' ways'.
Fortunately, you are not the only Horologist here. A skilled apprentice present on unrelated reasons soon intervenes, promising to fix things on your behalf if you'll just put away your tools and go anywhere else for a few hours. In exchange for your fee, obviously.
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Rare failed event (50%) | ||||
Lost in time
This clock must have been designed by a madman. Though the gears seem to know what they're doing, you can make no sense out of it whatsoever. Passers-by outside wonder where the thirteenth BONG! came from.
Fortunately, you are not the only Horologist here. A skilled apprentice present on unrelated reasons soon intervenes, promising to fix things on your behalf if you'll just put away your tools and go anywhere else for a few hours. In exchange for your fee, obviously.
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Successful event | ||||
Order is restored...
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Correct the time and date
This port has drifted from Albion Standard Time.
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|
Failed event |
Special is calculated as follows: 40+(Royal Horological Office*10) * 1.67
| |
Lost in time
Too many gears! Too many cogs! Too many swinging things and bits that may or may not be supposed to come away in your hand. Passers-by look up to see the clock hands ticking sulkily backwards. They tut, and mutter about 'those ______ clockheads gettin' in good folks' ways'.
Fortunately, you are not the only Horologist here. A skilled apprentice present on unrelated reasons soon intervenes, promising to fix things on your behalf if you'll just put away your tools and go anywhere else for a few hours. In exchange for your fee, obviously.
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Rare failed event (50%) | ||||
Lost in time
This clock must have been designed by a madman. Though the gears seem to know what they're doing, you can make no sense out of it whatsoever. Passers-by outside wonder where the thirteenth BONG! came from.
Fortunately, you are not the only Horologist here. A skilled apprentice present on unrelated reasons soon intervenes, promising to fix things on your behalf if you'll just put away your tools and go anywhere else for a few hours. In exchange for your fee, obviously.
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Successful event | ||||
Order is restored...
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Correct the time and date
This port has drifted from Albion Standard Time.
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|
Failed event |
Special is calculated as follows: 40+(Royal Horological Office*10) * 1.67
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Lost in time
Too many gears! Too many cogs! Too many swinging things and bits that may or may not be supposed to come away in your hand. Passers-by look up to see the clock hands ticking sulkily backwards. They tut, and mutter about 'those ______ clockheads gettin' in good folks' ways'.
Fortunately, you are not the only Horologist here. A skilled apprentice present on unrelated reasons soon intervenes, promising to fix things on your behalf if you'll just put away your tools and go anywhere else for a few hours. In exchange for your fee, obviously.
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Rare failed event (50%) | ||||
Lost in time
This clock must have been designed by a madman. Though the gears seem to know what they're doing, you can make no sense out of it whatsoever. Passers-by outside wonder where the thirteenth BONG! came from.
Fortunately, you are not the only Horologist here. A skilled apprentice present on unrelated reasons soon intervenes, promising to fix things on your behalf if you'll just put away your tools and go anywhere else for a few hours. In exchange for your fee, obviously.
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Successful event | ||||
Order is restored...
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Correct the time and date
This port has drifted from Albion Standard Time.
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|
Failed event |
Special is calculated as follows: 40+(Royal Horological Office*10) * 1.67
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Lost in time
Too many gears! Too many cogs! Too many swinging things and bits that may or may not be supposed to come away in your hand. Passers-by look up to see the clock hands ticking sulkily backwards. They tut, and mutter about 'those ______ clockheads gettin' in good folks' ways'.
Fortunately, you are not the only Horologist here. A skilled apprentice present on unrelated reasons soon intervenes, promising to fix things on your behalf if you'll just put away your tools and go anywhere else for a few hours. In exchange for your fee, obviously.
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Rare failed event (50%) | ||||
Lost in time
This clock must have been designed by a madman. Though the gears seem to know what they're doing, you can make no sense out of it whatsoever. Passers-by outside wonder where the thirteenth BONG! came from.
Fortunately, you are not the only Horologist here. A skilled apprentice present on unrelated reasons soon intervenes, promising to fix things on your behalf if you'll just put away your tools and go anywhere else for a few hours. In exchange for your fee, obviously.
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Successful event | ||||
Order is restored...
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Correct the time and date
The clock in the London Embassy has drifted from Albion Standard Time.
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Failed event |
Special is calculated as follows: 40+(Royal Horological Office*10) * 1.67
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Lost in time
Too many gears! Too many cogs! Too many swinging things and bits that may or may not be supposed to come away in your hand. Diplomats look up to see the clock hands ticking sulkily backwards and panic ineffectually and despondently.
Fortunately, you are not the only Horologist here. A skilled diplomat who apprenticed in the Horological Office, present on unrelated reasons soon intervenes, promising to fix things on your behalf if you'll just put away your tools and go anywhere else for a few hours. In exchange for your fee, obviously.
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Rare failed event (50%) | ||||
Lost in time
This clock must have been designed by a madman. Though the gears seem to know what they're doing, you can make no sense out of it whatsoever. Diplomatic staff outside wonder where the thirteenth BONG! came from.
Fortunately, you are not the only Horologist here. A skilled diplomat who apprenticed in the Horological Office, present on unrelated reasons soon intervenes, promising to fix things on your behalf if you'll just put away your tools and go anywhere else for a few hours. In exchange for your fee, obviously.
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Successful event | ||||
Order is restored...
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Correct the time and date
This port has drifted from Albion Standard Time.
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|
Failed event |
Special is calculated as follows: 40+(Royal Horological Office*10) * 1.67
| |
Lost in time
Too many gears! Too many cogs! Too many swinging things and bits that may or may not be supposed to come away in your hand. Passers-by look up to see the clock hands ticking sulkily backwards. They tut, and mutter about 'those ______ clockheads gettin' in good folks' ways'.
Fortunately, you are not the only Horologist here. A skilled apprentice present on unrelated reasons soon intervenes, promising to fix things on your behalf if you'll just put away your tools and go anywhere else for a few hours. In exchange for your fee, obviously.
![]() | ||||
Rare failed event (50%) | ||||
Lost in time
This clock must have been designed by a madman. Though the gears seem to know what they're doing, you can make no sense out of it whatsoever. Passers-by outside wonder where the thirteenth BONG! came from.
Fortunately, you are not the only Horologist here. A skilled apprentice present on unrelated reasons soon intervenes, promising to fix things on your behalf if you'll just put away your tools and go anywhere else for a few hours. In exchange for your fee, obviously.
| ||||
Successful event | ||||
Order is restored...
![]() | ||||
Correct the time and date
This port has drifted from Albion Standard Time.
|
|
Failed event |
Special is calculated as follows: 40+(Royal Horological Office*10) * 1.67
| |
Lost in time
Too many gears! Too many cogs! Too many swinging things and bits that may or may not be supposed to come away in your hand. Passers-by look up to see the clock hands spinning around uncontrollably. None begin running around in end-of-the-world hysteria, but many do mutter about 'those ______ clockheads gettin' in good folks' ways'.
Fortunately, you are not the only Horologist here. A skilled apprentice here for other reasons soon intervenes, promising to fix things on your behalf if you promise to put away your tools and be anywhere else for a few hours. In exchange for your fee, obviously.
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Rare failed event (50%) | ||||
Lost in time
This clock must have been designed by a madman. Though the gears seem to know what they're doing, you can make no sense out of it whatsoever. Passers-by outside wonder where the thirteenth BONG! came from.
Fortunately, you are not the only Horologist here. A skilled apprentice present on unrelated reasons soon intervenes, promising to fix things on your behalf if you'll just put away your tools and go anywhere else for a few hours. In exchange for your fee, obviously.
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Successful event | ||||
Order is restored...
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Correct the time and date
This port has drifted from Albion Standard Time.
|
|
Failed event |
Special is calculated as follows: 40+(Royal Horological Office*10) * 1.67
| |
Lost in time
Too many gears! Too many cogs! Too many swinging things and bits that may or may not be supposed to come away in your hand. Passers-by look up to see the clock hands ticking sulkily backwards. They tut, and mutter about 'those ______ clockheads gettin' in good folks' ways'.
Fortunately, you are not the only Horologist here. A skilled apprentice present on unrelated reasons soon intervenes, promising to fix things on your behalf if you'll just put away your tools and go anywhere else for a few hours. In exchange for your fee, obviously.
| ||||
Rare failed event (50%) | ||||
Lost in time
This clock must have been designed by a madman. Though the gears seem to know what they're doing, you can make no sense out of it whatsoever. Passers-by outside wonder where the thirteenth BONG! came from.
Fortunately, you are not the only Horologist here. A skilled apprentice present on unrelated reasons soon intervenes, promising to fix things on your behalf if you'll just put away your tools and go anywhere else for a few hours. In exchange for your fee, obviously.
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Successful event | ||||
Order is restored...
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Sabotage the clock
You have your reasons. And nobody is watching.
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Failed event |
Special is calculated as follows: 30+(Royal Horological Office*10) * 1.67
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Time keeps on slipping
The custodians of the port clock may not be trained Horologists, but they know sabotage when they see it. You have just enough time to scoop up your tools and flee before they return with either local law enforcement or their own heavy sticks.
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Rare failed event (25%) | ||||
Caught in the act!
The custodians of the port clock may not be trained Horologists, but they know sabotage when they see it. You have just enough time to scoop up your tools and flee before they return with either local law enforcement or their own heavy sticks.
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Successful event | ||||
Time keeps on slipping
You make sure of it. A metaphorical wrench here. A literal one there. Shortening that pendulum a fraction of an inch. The port will remain on its local time, independent from London's. As for the pieces left over, you're sure you can find good use for them elsewhere.
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Leave it as it is
How are the Horologists going to know, anyway?
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You roll up your tools
You may not get paid by the locals, but at least you have the rest of the trip here to yourself. What do a few misplaced hours and/or days matter, anyway?
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Links[]
Links In[]
Explore the City,
Enter Carillon's Foyer,
Port Avon,
Explore Port Prosper,
Magdalene's House of Small Comfort,
Into the Reserve,
London's Enclave,
The Bit Between
Links Out[]
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