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The Rat Brigade
The Rat Brigade
Category Officers
Position Chief Engineer
Effects

Veils icon +6 Veils
Iron icon +2 Iron
Affiliationvillainy icon +1 Affiliation: Villainy

Promotions Ratbrigade icon The Ratty Revengers

Ratbrigade icon The Ratty Reunion

Data ID 132938
Interaction ID 296203

The Rat Brigade is an officer who increases Veils by 6, Iron by 2, and Affiliation: Villainy by 1.

Officers description[ | ]

"Scarper, lads. They've got guns."

Obtaining[ | ]

Location Storylet name Unlocked With Effects
Lustrum icon Lustrum Recruit the Rat Brigade

"Oi! Down here." Three rats glower up at you from below a table, where spilt beer has trickled down to form a rat-reachable puddle.

A new beginning

The Rat Brigade can be recruited at Port Avon, Lustrum or Titania in The Reach so long as their story line has not already been completed in the current lineage.

The Rat Brigade[ | ]

The Rat Brigade has made a mess of your galley. Straw, bits of blanket and patches from damaged uniforms have been gathered into a makeshift nest. In contrast: tiny notebooks, battered derringers, and hipflasks – that are not as small as you might expect – are stored with care, stacked in a corner away from prying hands.

Trigger conditions

Ratbrigade icon Learning about the Rat Brigade ≥ 1
Ratbrigade icon The Rat Brigade ≥ 1


Interactions

Actions Requirements Effects Notes
Talk to the Rat Brigade
Why, exactly, do they need a locomotive? Perhaps sharing a confidence of your own will encourage candour.
Missing numbers
Cinders lights a cigar. "Our Sarge kicked the bucket in the Blockade. But the night before, he told each of us he'd left us something in a vault. Old sod must've been loaded."

"Thing is, we need his account number to get it. He gave part of it to each of us, so there'd be no thieving. Hence our predicament: that last mission, our Lt sold us out. Half the squad died, the rest scattered."

"We took the numbers off the dead but we need to find the survivors of the company: between us, we have the number. And we still have to find the vault." Cinders grinds her yellow teeth in frustration. "Sarge kept some stuff at Carillon. Doubt it's the vault, but might be a clue."

She cocks her head. "Fifty sovereigns for a trip to Carillon, then?"
Ask Albrecht about Sarge
They're on a quest because of his bequest. What was he like? How did he die?
The past unburied
Albrecht is polishing his claws. "Sarge casts a long shadow. He assembled us at ze start of ze Vinchester Var. Ze best fighting rats who came through ze Avid Horizon. He made us a unit." He adjusts his whiskers. "But ve had no respect. Ve vere expendable. To get better contracts, ve had to be 'respectable'. So he found a rodent of officer class to lead us. Part hamster, I think." He sighs. "And zat's where it all went wrong." He lapses into silence, and will say no more.
Ask Petronella to continue Sarge's tale
Albrecht is sunk in gloom, but she might take up the story.
The past unburied
Petronella takes up the thread, frowning over her glasses, "So we had a new boss: the Lt. Now, he wanted the admiration of Command. But the Tacketies and the Stovies didn't trust us 'cause we was mercs. Just rats, right?" "We did eventually get a lucrative contract from the Tacketies – to sabotage the Governor's engine to stop her fleeing New Winchester. Risky. Who else had the know-how to get it done, right?" Her question is rhetorical; her smile is proud. She pauses. "More some other time, I think."
Hear the end of Sarge's story from Petronella and Albrecht
What happened on that last mission?
The past unburied
He's brought wine; she's brought scotch.

"It vould have vorked," Albrecht says, mournfully, "But ze Lieutenant had taken a contract of his own: viz ze Vindvard Company. First ve knew of it vas ven ze Company fired on zeir own engine. The Governor vas already well away on another locomotive. Sarge vent down first."

"Bellowing for the rest of us to scarper, the daft b____d," Petronella adds. "Next thing we know, half of us are dead and the Lt's got a fancy new title with the Windward Company."
Discover what the Brigade are up to
They know the location of Sarge's vault. They don't seem to want to leave your locomotive. They need the numbers to the account. Where do they think they'll find them?
Old wounds
The air is thick with the scent of jasmine. The rats have acquired a hookah pipe, and are reminiscing over their lost Sarge.

Albrecht twitches his immaculate whiskers. "Ve need to find Vilma, our strategist. But it vill be awkvard. She vas Cinders' paramour."

There is a snort from somewhere in the nest. Albrecht continues. "Ve lost touch with ze others, but Vilma vill know where zey are. And when ve open ze vault, you vill have a share, of course."

"Ze last I heard, Vilma vas residing at Perdurance. As a pet." Albrecht's expression speaks volumes.
Speak to the Rat Brigade
They have Wilma's part of the account number. Who's next?
A dilemma
Cinders knocks back a shot of something unspeakable. "We have to decide: our medic, Vianne, or our demolitions-rat, Angel. They refuse to work together."

"Lord knows why the Lieutenant kept them in the same unit. Though he did have sponge for brains and managed to bungle betraying us all, 'so I would venture 'stupidity'." Cinders scowls. "Anyway, Sarge knew we couldn't keep them both. Told me while he was scammered on the gin. Gave both of them the same number."

Rat Brigade: Wilma(Dilemma)
    • Ratbrigade icon Learning about the Rat Brigade = 50 [Recruit Vianne at Magdalene's or Angel at Polmear & Plenty's. You'll need a Condemned Experiment for Vianne, or Munitions and a Moment of Inspiration for Angel]

Speak to the Rat Brigade
Is that all the parts of the account number they need?
"No"
Petronella explains the situation, while she empties the chambers of Cinders' derringer for polishing. "So that Lt what shivved us in the back at a critical juncture in return for a cushy position with the Windward Company, right? Yeah, Sarge gave him a number too. Didn't know he was a bad-un. Anyroad, the Lieutenant's got a plum office at Port Prosper. We're gonna have to get in, get his number and get out. Preferably doing him in on the way."
Speak to the Rat Brigade
You have the number and location of Sarge's account. It's time to head to London.
Resolution
The whole Brigade are gathered around Cinder's nest of spent bottles and old journals. All eyes are on her.

The Strength of the Company(Prep)

The Rat Brigade is ready to head for London.
Spend time with the Rat Brigade
They can be a riot, if they're in the mood.
Rats in the locomotive


Quality status[ | ]

The Rat Brigade has different statuses according to your actions, defined by the comment in front of the quality.

Interaction description[ | ]

These desciptions appear specifically when the value changes.

  • [1] You've recruited the Rat Brigade.

Interactions[ | ]

Interactions in Brief[ | ]

Click Expand on the right for more.

Interaction Action Result Type Change
The Nowhere Inn 'Recruit the Rat Brigade' Requirement ≤ 0
The Nowhere Inn 'Recruit the Rat Brigade' Default / Challenge Fail = 1
The Hanged Man 'Recruit the Rat Brigade' Requirement ≤ 0
The Hanged Man 'Recruit the Rat Brigade' Default / Challenge Fail = 1
Hallidge's Vaults 'Leave the vault' Default / Challenge Fail = 0
Hallidge's Vaults 'Leave the vault' Default / Challenge Fail = 0
Recruit the Rat Brigade 'Invite them to board your locomotive' Default / Challenge Fail = 1

Interactions in Detail[ | ]

Click Expand on the right for more.

Story Action Required Effect
The Nowhere Inn Recruit the Rat Brigade Default:


The Hanged Man Recruit the Rat Brigade Default:


Hallidge's Vaults Leave the vault Default:
Leave the vault Default:


Recruit the Rat Brigade Invite them to board your locomotive Default:


Triggered Events[ | ]

Click Expand on the right for more.

Story Requirements Type Location
The Rat Brigade
    • The Rat Brigade ≥ 1
Story Event (Always :100%) Limbo
Recruit the Rat Brigade
    • The Rat Brigade ≤ 0
Story Event (Always :100%) Valentine Square


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